What Marcel is bad at
- Cannot benefit from bonus Attack Speed or land Critical Hits, capping his personal damage
- Framed Moment's 2.5-second cast delay telegraphs the immobilize to any alert enemy
- Low personal burst means he relies on teammates to convert Golden Hour's window into kills
- Golden Hour's long 74-second cooldown leaves a large gap where his best tool is unavailable
Heroes that beat Marcel
No counter data for Marcel yet.
This is usually a very recently released hero. Check back after the next data refresh.
Items to build against Marcel
You cannot always change your pick. You can always change your fourth slot.
Sea HalberdPunish adds 8% damage against him once he has stacked the extra HP that Platinum Snap's defense conversion wants.
Malefic RoarScaling penetration against high defense eats into the Hybrid Defense Platinum Snap converts his bonus HP into.
Divine GlaiveScaling magic penetration cuts through the magic side of his converted Hybrid Defense in extended fights.
Why Marcel works
Marcel is a roaming Support who fights alongside his split soul Clemar, a camera that automatically snaps nearby enemies for periodic true damage and shields. His skills briefly immobilize targets and let him dash to reposition, while Golden Hour freezes every unit but himself for three seconds and resets Platinum Snap on every enemy hero it catches.
Common questions
Who counters Marcel in Mobile Legends?
There is no matchup data for Marcel yet — usually the sign of a very recent release.
What items should I build against Marcel?
Sea Halberd: Punish adds 8% damage against him once he has stacked the extra HP that Platinum Snap's defense conversion wants. Malefic Roar: Scaling penetration against high defense eats into the Hybrid Defense Platinum Snap converts his bonus HP into. Divine Glaive: Scaling magic penetration cuts through the magic side of his converted Hybrid Defense in extended fights.
What is Marcel's biggest weakness?
Cannot benefit from bonus Attack Speed or land Critical Hits, capping his personal damage
