Retribution
The jungle battle spell that deals true damage to secure monsters or steal kills.
Retribution (community nickname: Smite) is the battle spell that deals a burst of true damage to a targeted jungle monster — 750 plus 150 per hero level — making it the standard tool for securing Turtle, Lord, and contested buff camps against an enemy jungler. Used on an enemy hero instead, it deals reduced true damage plus a percentage of their lost HP, enough to steal a kill on a low-HP target. Every jungler runs Retribution during the early jungle-contest phase.
Related terms
JunglerThe hero, usually an assassin, who clears jungle camps and secures objectives.TurtleEarly-game jungle objective granting team-wide gold and XP.LordThe late-game siege objective that pushes a lane and can nuke a turret.Smite StealUsing Retribution's burst true damage to snipe an objective from the contesting team.