Anti-Heal
Items that cut a target's Shield and HP Regen effectiveness to blunt enemy sustain.
Anti-heal (also called anti-regen) blunts an enemy's recovery. In MLBB's item set that means one passive, Lifebane, and what it names is specific: Shield and HP Regen effects, cut to 60% of normal. Sea Halberd carries it for physical builds and Glowing Wand for magic ones — both apply it to a target you deal damage to, for 3 seconds. Dominance Ice carries a different version on a defense slot: taking damage applies it to the attacker, and only for 1 second, so a roamer gets value by standing in front of the enemy carry rather than by damaging them. It's built reactively, as soon as an enemy sustain hero or lifesteal-heavy build becomes a problem, typically by item 2 or 3. Against a team with a dedicated healer like Estes or Floryn, anti-heal itemization is often mandatory rather than optional.