Tenacity
A stat/talent that reduces incoming damage, distinct from CC-duration reduction.
Tenacity generally refers to effects that reduce incoming damage — though the Tenacity emblem talent itself is not one of them — it grants +15 Physical and Magic Defense below 50% HP, which is mitigation through the defense formula rather than a flat reduction — separate from Tough Boots' CC-duration reduction, which specifically counters crowd control. The two are often confused since both fall under the loose 'anti-burst survivability' umbrella. Tanks and frontline fighters commonly run Tenacity-style talents to extend how long they can hold a fight before dying.