Poke
Safe long-range damage used to whittle HP without committing to a fight.
Poke is chip damage dealt from outside the enemy's effective range — skills or basic attacks that punish an approach without risking a trade. Mages like Pharsa and Gord, and long-range marksmen like Claude, build poke comps around forcing enemies to recall or lose lane priority before a fight even starts. Poke wins by attrition: once the enemy is chunked low enough, a poke comp forces a fight or objective on its own terms.
Related terms
Poke CompA draft built around long-range damage to force fights on favorable terms.ZoningUsing damage or CC threat to control space and deny farm or approach.MageRanged magic damage dealer, usually solo-laning mid for burst or poke.Split PushPushing a side lane alone to force the enemy to split attention from a 5v5.