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MLBB Codex
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Combat

Zoning

Using damage or CC threat to control space and deny farm or approach.

Zoning is denying an opponent access to an area — a farming spot, a bush, half the lane — purely through the threat of what happens if they walk into it. A mage with strong poke, like Lunox or Valir, zones a melee laner off minions just by standing at max range; the laner either eats chip damage or gives up gold. Zoning is a passive form of control: you don't need to land a hit, you just need the enemy to believe you will.

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