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Grock — Mobile Legends hero

How to counter Grock

TankFighterRoamEXP Lane

1 hard counter, 9 soft · 3 counter-items · full Grock guide

What Grock is bad at

  • Most of his combo needs terrain nearby to reach full value — in open areas his CC is much weaker
  • Earthen Rampart has a telegraphed delay before it lands, giving alert enemies time to reposition
  • His empowered basic and Mighty Swing's bonus damage scale off his own Physical Defense, needing specific itemization
  • Tectonic Charge with no terrain to stop against is just a line of damage with no knockup — the 50% cooldown refund is the only consolation

Every counter below works by pressing one of these.

Hard counters to Grock

Pick one of these and the matchup is decided before the fight starts.

Soft counters

Favourable, but Grock can still play around them.

Items to build against Grock

You cannot always change your pick. You can always change your fourth slot.

Do not pick these into Grock

Heroes whose own counter list names Grock — these matchups go the other way. A red dot marks a hard counter.

Why Grock works

Grock is a roam or exp tank whose entire combo scales up around terrain. Mighty Swing knocks enemies into obstacles for a bonus airborne effect, Earthen Rampart summons a wall that blocks escapes or splits the enemy team, and Tectonic Charge explodes for massive extra damage and a 1-second airborne if it hits a wall — and refunds half its cooldown if it doesn't.

Common questions

Who counters Grock in Mobile Legends?

Esmeralda, Alice, Uranus, Natalia, Joy all beat Grock. Esmeralda is the hardest counter: Frostmoon Shield siphons Bastion of Stone's shield straight off him, and her own damage ignores shields entirely — so Grock's main defensive layer does nothing in the matchup.

What items should I build against Grock?

Antique Cuirass: Reduces the physical damage from repeated Mighty Swing and Tectonic Charge casts. Tough Boots: Shortens the airborne duration from his terrain-triggered knockup combo. Immortality: Survives a full terrain combo engage and denies the kill.

What is Grock's biggest weakness?

Most of his combo needs terrain nearby to reach full value — in open areas his CC is much weaker

Counter another hero

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