Sand-fueled bruiser who pulls packs together for a CC-immune stun
FighterEXP LaneRoamDeals physical
Khaleed is an exp-lane and roam bruiser who builds Desert Power by staying in motion, turning constant movement into a free bonus hit, a slow, and sustain. Desert Tornado pulls scattered enemies into one spot across up to three casts, and Raging Sandstorm charges in immune to crowd control before stunning everyone it reaches.
Difficulty
Moderate
Specialities
DamageRegen
Timing Quicksand Guard's channel around enemy crowd control and stacking Desert Tornado's three casts efficiently takes real practice to sequence in a fight.
Beaten by
103 hard
Strong into
8
Best duos
10
Builds
2
At a glance
Damage
6 of 10
Durability
7 of 10
Crowd Control
6 of 10
Mobility
6 of 10
Utility
5 of 10
Rated against the whole roster, not against their own class.
When Khaleed is strong
Attributes
Damage
6
Durability
7
Crowd Control
6
Mobility
6
Utility
5
Strengths
Desert Tornado pulls scattered enemies together and can be recast up to three times for repeated AoE damage
Quicksand Guard heals a percentage of lost HP and cuts incoming damage by up to 50% while slowing anyone nearby
Raging Sandstorm is crowd-control immune during the charge-in, guaranteeing the engage actually lands
Sand Walk rewards constant movement with a free non-crit bonus hit and a 40% slow, no items required
Weaknesses
Quicksand Guard is a Focused Cast — any enemy control effect interrupts it and strips his main sustain tool
Desert Tornado only deals 50-75% damage to minions and creeps, leaving him a weaker split-pusher and jungle clearer
Entirely melee with no ranged poke, so kiting compositions can whittle him down before he closes the gap
Sand Walk's bonus attack needs continuous movement to charge, so he loses value zoning a single spot
Skills
Max Desert Tornado first for the pull range and lower cooldown, add points in Quicksand Guard for sustain, and take the ultimate at levels 4, 8 and 12.
Passive
Sand Walk
Speed UpDamage
Khaleed accumulates Desert Power while moving. After Desert Power is fully charged, he will glide on sand, increasing Movement Speed by 35%, making his next Basic Attack deal 50 (+140% Total Physical Attack) Physical Damage to the target (cannot critically strike), and reducing the target's Movement Speed by 40% for 1.5 seconds.
Always active — no cooldown
Skill 1
Desert Tornado
AOE
Khaleed whirls his scimitar, dealing 200–525 (+140% Total Physical Attack) Physical Damage to enemies in the area and pulling them toward him. This skill can be used up to 3 time(s) in a row. This skill deals 50%-75% damage to Minions and Creeps.
Cooldown
6.5s
What the terms mean(3)
Physical Damage Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Blink
Movement ability that can pass through obstacles.
Pull
Target Displacement: Cannot interrupt skills or Blink.
Skill 2
Quicksand Guard
Reduce DMGHeal
Khaleed protects himself with the power of the quicksand, restoring 60-135 plus 5%-10% of his lost HP and 10 Desert Power every 0.5 seconds, reducing damage taken by 35%-50% for up to 4 seconds. While channeling, quicksand appears under his feet, slowing the enemy by 60%. This skill is a Focused Cast. Any other controls will interrupt this skill.
Cooldown
22s
What the terms mean(1)
Healing Effect
The actual ratio of self HP Regen caused to shield values. The default is 100%. Actual Value
Ultimate
Raging Sandstorm
CCMobility
Khaleed rides the sandstorm and charges toward a designated location, dealing 100–250 (+50% Total Physical Attack) Physical Damage to enemies along the way and knocking them toward his destination. Khaleed is immune to control effects during this process. Upon reaching the destination, Khaleed will smash the ground, dealing 450–750 (+160% Total Physical Attack) Physical Damage to enemies in the area and stunning them for 1 second, and fully charge his Desert Power.
Our source cuts this description off mid-sentence — the rest is not shown.
Cooldown
46s
Signature combo
Raging Sandstorm to engage through any CC and stun the target → Desert Tornado, recast up to three times, to pull in anyone nearby → basic attacks empowered by Sand Walk.
Khaleed builds
Core items in buy order, with the emblem, talents and battle spell that go with them.
Sustain Bruiser
6,930g total
Default pick into a mixed-damage enemy team where extended trades favor his healing.
The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.
Swap in when needed
Antique Cuirass — Against enemy skill-combo fighters who punish him for engaging first.
Blade Armor — Against crit-heavy marksmen picking him apart at range.
Immortality — Insurance for committing hard to the ultimate's stun engage.
Khaleed Sustain Bruiser build: Warrior Boots, then Blade of the Heptaseas, then Hunter Strike, then Queen's Wings.
Roam Tank
7,050g total
When the team needs Khaleed purely as frontline CC rather than a damage carry.
Petrify's short stun window is enough to force a follow-up teammate combo but not to solo-lock a target — pair it with an ally's burst rather than expecting to win the fight alone.
Keep moving between skirmishes to charge Desert Power for Sand Walk's free bonus hit and slow
2
Pre-cast Quicksand Guard before a CC chain lands, not as a reaction — any control effect cuts the channel short
3
Chain Desert Tornado's up to three casts to drag scattered enemies into one spot before your team follows up
4
Raging Sandstorm's control immunity makes it safe to open fights even into a stun-heavy enemy draft
Khaleed — common questions
Is Khaleed good for beginners?
He's moderately approachable — Desert Tornado and Raging Sandstorm are simple to aim — but timing Quicksand Guard's channel around enemy crowd control takes a few games to internalize.
What is the best build for Khaleed?
Warrior Boots into Blade of the Heptaseas, Hunter Strike and Queen's Wings covers the standard sustain-bruiser build, shifting into a full tank line with Dominance Ice and Brute Force Breastplate when the team needs him purely as frontline.
Which heroes counter Khaleed?
Phoveus and Balmond are the hardest counters since Judgement follows him wherever he charges and Lethal Counter's True Damage ignores his defenses outright, while Fredrinn, Odette, Joy, Harith, Lesley, Barats, Leomord and Baxia all deny his combo or sustain in softer ways.
How does Khaleed's healing work?
Quicksand Guard restores a percentage of his lost HP and Desert Power every half-second while channeling, but it's a Focused Cast — any enemy crowd control effect interrupts it before it finishes.