Armored Fighter with a second HP bar and a flamethrower that never lets up.
FighterEXP LaneDeals hybrid
X.Borg is a Fighter built around Firaga Armor, a second HP bar that absorbs all incoming damage until it breaks, after which he rolls out damage-immune and the Armor's energy slowly regenerates. Fire Missiles and Fire Stake zone and pull enemies close, and Last Insanity charges through the fight spraying fire twelve times while slowing everything it touches.
Difficulty
Moderate
Specialities
RegenBurst
Managing the Armorless state's damage-immune roll and picking the moment to commit Last Insanity's charge takes reps, but the combo itself is straightforward.
Beaten by
106 hard
Strong into
24
Best duos
6
Builds
2
At a glance
Damage
7 of 10
Durability
7 of 10
Crowd Control
4 of 10
Mobility
6 of 10
Utility
4 of 10
Rated against the whole roster, not against their own class.
When X.Borg is strong
Attributes
Damage
7
Durability
7
Crowd Control
4
Mobility
6
Utility
4
Strengths
Firaga Armor absorbs all incoming damage and inherits 120% of his Extra HP, so item HP is worth far more on him than on most fighters
The roll out of a broken Armor is damage-immune, punishing enemies who timed their dive on the Armor breaking
Last Insanity charges through the fight for twelve ticks of fire, slowing everything by 25% and pinning the first hero it reaches with another 40%
Fire Stake pulls multiple enemies into his Fire Missiles spray for team-wide zone damage
Weaknesses
Loses most of his damage output and survivability once the Firaga Armor is stripped and hasn't regenerated
Fire Missiles and Fire Stake are both short-range, so kiting poke keeps him from ever engaging
Last Insanity commits him to a fixed charge line and stops dead on the first enemy hero, so it is easy to bait onto a tank
Armor regenerates slowly, leaving a long vulnerable Armorless window against sustained pressure
Skills
Max Fire Missiles first for consistent AoE damage, level Fire Stake second for the pull utility, and take Last Insanity at 4, 8 and 12.
Passive
Firaga Armor
Buff
X.Borg's HP inherits (+20% Extra HP), and his Firaga Armor inherits (+120% Extra HP) and absorbs all incoming damage when it's active. When the Armor is destroyed, X.Borg will disengage from it and roll in the direction of the Joystick (he is immune to damage in this process). The Armor's energy will gradually regenerate for 3 energy per second while X.Borg is in the Armorless State.
Our source cuts this description off mid-sentence — the rest is not shown.
Always active — no cooldown
Skill 1
Fire Missiles
AOE
X.Borg sprays fire, dealing 25–100 (+60% Total Physical Attack) (+40% Total Magic Power) Physical Damage 7 times over 2 seconds to enemies in range (75%–100% damage to Minions). Armorless state: The attack area becomes narrower but longer, while the damage is reduced to 60%.
Cooldown
4s
What the terms mean(2)
Physical Damage Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
True Damage
If there is no way to reduce damage taken, you can try increasing Max HP.
Skill 2
Fire Stake
CC
X.Borg shoots 5 Fire Stakes at the edge of the fan-shaped indicator and retrieves them after 1.7 seconds, each dealing 50–100 (+20% Total Physical Attack) Physical Damage and pulling the enemies in the path toward him. Firaga Supplies in the path will also be retrieved if touched by Fire Stakes. Armorless State: X.Borg adjusts Fire Stake Launcher to increase its range and shorten the distance between Fire Stakes.
Cooldown
12s
What the terms mean(1)
Physical Skill
Deal Physical DMG to enemies. Triggers Spell V
Ultimate
Last Insanity
BurstMobility
X.Borg charges forward in the target direction while rotating and spraying fire, dealing 90–110 (+130% Extra Physical Attack) (+90% Total Magic Power) Physical Damage 12 times and slowing enemies by 25%. He stops upon running into an enemy hero and will slow them by an additional 40%.
Our source cuts this description off mid-sentence — the rest is not shown.
“My hometown was once a beautiful place.”
Cooldown
30s
Signature combo
Fire Stake to pull enemies together → Fire Missiles to tick damage on the group → Last Insanity to charge through the pile, slowing everyone and stopping on the hero you want pinned.
X.Borg builds
Core items in buy order, with the emblem, talents and battle spell that go with them.
Hybrid Bruiser
6,990g total
Default pick into a mixed-damage enemy team for jungle clears and skirmishes.
The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.
Swap in when needed
Immortality — When you're the primary engage and want a second chance after Last Insanity whiffs.
Antique Cuirass — Against skill-combo-reliant Fighters and Assassins stacking damage reduction against them.
Dominance Ice — 40 Physical Defense to cover the Armorless window against attack-speed marksmen, plus Lifebane on their lifesteal.
X.Borg Hybrid Bruiser build: Tough Boots, then Brute Force Breastplate, then Blade of the Heptaseas, then Queen's Wings.
Anti-Tank Skirmisher
6,800g total
When the enemy stacks physical defense and Fire Missiles' ticks stop converting into real damage.
The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.
Swap in when needed
Sea Halberd — Against enemy lifesteal or healers who out-sustain his damage output.
Wind of Nature — Versus physical burst that kills him during the Armorless window before Last Insanity charges in.
Queen's Wings — Extra effective HP for extended trades once Firaga Armor is stripped.
X.Borg Anti-Tank Skirmisher build: Warrior Boots, then Malefic Roar, then Brute Force Breastplate, then Blade of the Heptaseas.
Who counters X.Borg
The heroes that make this matchup hard, and the mechanic that does it.
Bait out enemy burst before engaging so it lands on the Firaga Armor instead of his real HP
2
Use the Armorless-state roll defensively to dodge a lethal combo rather than only to reposition
3
Land Fire Stake before Last Insanity to pull scattered targets into the charge line
4
Aim Last Insanity so the hero you actually want stops it — it halts on the first enemy hero it touches and dumps the extra 40% slow on them
X.Borg — common questions
Is X.Borg good for beginners?
X.Borg is moderate difficulty — his combo is simple to execute, but managing the Firaga Armor's Armorless state and picking the right line for Last Insanity's charge takes practice.
What is the best build for X.Borg?
A hybrid bruiser build with Brute Force Breastplate, Blade of the Heptaseas, and Queen's Wings covers most games — the extra HP feeds Firaga Armor at 120% while the attack stats carry Fire Missiles and Last Insanity.
Which heroes counter X.Borg?
Mobile assassins like Fanny and Ling counter X.Borg by staying outside Fire Missiles and Fire Stake's short range, since he has no way to close distance on his own.
What lane does X.Borg play?
X.Borg is an EXP lane Fighter who solos the top lane for level advantage, then rotates to skirmish and charge Last Insanity through grouped fights.