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Ling — hero art from Mobile Legends: Bang Bang

Ling

STier

Wall-jumping assassin whose critical strikes chain into extra slows

AssassinJungleDeals physical

Ling is a jungle assassin built around wall mobility and critical-strike scaling. Cloud Walker converts crit chance from all sources at a 1.6x rate, Finch Poise's wall-cling grants half-stealth positioning most heroes can't match, and Tempest of Blades leaves a Sword Field that refreshes its own cooldown on touch, letting him reset into a second engage.

Difficulty
Very hard
Specialities
ChaseBurst

Precise wall-jump positioning, crit itemization tradeoffs, and chaining Sword Field resets under pressure take extensive practice.

At a glance

When Ling is strong

5Early8Mid8Late

Attributes

Damage
8
Durability
3
Crowd Control
4
Mobility
9
Utility
3

Strengths

  • Cloud Walker converts crit chance from all sources at a 1.6x rate, letting crit items scale unusually well on him
  • Finch Poise's wall-cling grants half-stealth and faster Lightness Point regeneration, giving him map-wide positioning options
  • Tempest of Blades is invincible while airborne and creates a Sword Field that refunds cooldown on touch, letting him reset fights
  • Defiant Sword's critical strikes apply a much stronger slow, chaining naturally with his own crit-heavy itemization

Weaknesses

  • Extremely fragile — a single landed CC chain from a tank or control mage kills him outright before he can react
  • Loses his half-stealth and falls to the ground if hit by crowd control while clinging to a wall
  • Heavily dependent on walls for his best positioning, making him far weaker on open maps or against wall-blocking heroes
  • Crit-focused itemization competes directly with raw damage, so a bad crit roll noticeably softens his burst

Skills

Max Defiant Sword first for the cooldown and damage, level Finch Poise for the crit chance and mobility, and take the ultimate at levels 4, 8 and 12.

Cloud Walker icon
Passive

Cloud Walker

Buff

Ling's superb Lightness Skill helps him leap among walls. When resting on the wall, He gains 4 Lightness Points per second when he's on a walland 5 extra Lightness Points each time he deals damage. Ling gains 1.6 times Crit Chance from all sources but only has 150% Critical Damage.

Always active — no cooldown

What the terms mean(1)
Crit Rate
Chance to cause Crit Damage with Basic ATK (including Physical and Magic). The default is 0. A Crit Damage is guaranteed when it is over 100%. Some skills trigger this effect. For
Finch Poise icon
Skill 1

Finch Poise

MobilityBuff

Passive: Ling’s Critical Chance is permanently increased by 2.5%–12.5%. Active: Ling casts his Lightness Skill, leaping onto the designated wall, entering half-stealth state, restoring Lightness Points more quickly and gaining 30% Movement Speed. If Ling receives damage, he will leave the half-stealth state. If he is controlled, he will fall onto the ground and be slowed by 30% for 2 seconds.

Our source cuts this description off mid-sentence — the rest is not shown.

Cooldown
20s
Defiant Sword icon
Skill 2

Defiant Sword

MobilityDamage

Ling charges in a designated direction and stabs the nearby enemies at his destination, dealing 300–400 (+40% Total Physical Attack) Physical Damage. If Ling casts this skill when he is on the wall, he'll dash to the target location on the ground, dealing 300–400 (+40% Total Physical Attack) Physical Damage to enemies within a small area and slowing them down by 30% for 1.5 seconds.

Our source cuts this description off mid-sentence — the rest is not shown.

Cooldown
2.5s
Tempest of Blades icon
Ultimate

Tempest of Blades

BurstCC

Ling leaps into the air, becoming invincible and gaining 10% extra Movement Speed for 1.5 seconds. He can move freely when in the air. He then lands on the ground, dealing 250–450 (+100% Total Physical Attack) Physical Damage to enemies in the area, knocking those in the center airborne for 1 second, and creating a Sword Field for 8 seconds. Four Tempest of Blades will also appear on the edge of the Sword Field.

Our source cuts this description off mid-sentence — the rest is not shown.

Cooldown
52s

Signature combo

Finch Poise to a wall for half-stealth positioning → Defiant Sword to dash in and slow → Tempest of Blades to knock up and finish, touching a Sword Field blade afterward to reset for a second target.

Ling builds

Core items in buy order, with the emblem, talents and battle spell that go with them.

Crit Burst

7,500g total

Default pick for a standard jungle-assassin game plan.

Emblem

  1. Rupture iconT1Rupture
  2. Master Assassin iconT2Master Assassin
  3. Lethal Ignition iconT3Lethal Ignition

Battle spell

A well-timed Retribution on a low-HP objective — a 'smite steal' — can snatch Turtle or Lord away from a team that appeared to be securing it, often the single biggest swing play of the early-to-mid game.

Swap in when needed

  • Blade Armor icon

    Blade Armor Against enemy crit-reliant marksmen dueling him early.

  • Immortality icon

    Immortality Insurance for diving deep into the enemy backline.

  • Wind of Nature icon

    Wind of Nature A window of physical damage immunity against the physical carry he dives onto.

Ling Crit Burst build: Swift Boots, then Berserker's Fury, then Malefic Roar, then Endless Battle.

Early Snowball

7,190g total

When ahead early and looking to chain kills across the map with the Sword Field reset.

Emblem

  1. Rupture iconT1Rupture
  2. Master Assassin iconT2Master Assassin
  3. Lethal Ignition iconT3Lethal Ignition

Battle spell

A well-timed Retribution on a low-HP objective — a 'smite steal' — can snatch Turtle or Lord away from a team that appeared to be securing it, often the single biggest swing play of the early-to-mid game.

Swap in when needed

  • Blade of Despair icon

    Blade of Despair Swap in once ahead for maximum late-game burst.

  • Immortality icon

    Immortality Insurance against a pick-off ultimate catching him overextending.

Ling Early Snowball build: Swift Boots, then Haas' Claws, then Berserker's Fury, then Malefic Roar.

Situational buys for Ling

Beyond the swaps listed in the builds above.

Who counters Ling

The heroes that make this matchup hard, and the mechanic that does it.

Who to pair Ling with

Duo partners whose kit completes this one.

Playing Ling well

  1. 1

    Use wall-clings between fights to build Lightness Points faster and scout unseen angles with the half-stealth

  2. 2

    Touch the Sword Field's orbiting blades after the ultimate to refresh its cooldown for a second engage in the same fight

  3. 3

    Land Defiant Sword's critical strikes for the bonus slow, chaining into a follow-up dash before the target can escape

  4. 4

    Avoid clinging to walls in the open when the enemy has ranged CC — a landed skill knocks him straight to the ground

Ling — common questions

Is Ling good for beginners?

No — he's widely considered one of the hardest heroes in the game, requiring precise wall-jump positioning and careful crit itemization to play well.

What is the best build for Ling?

Swift Boots into Berserker's Fury, Malefic Roar and Endless Battle covers the standard crit-burst build, since Cloud Walker converts crit chance from all sources at a 1.6x rate.

Which heroes counter Ling?

Natalia, Cyclops, Karina and Saber are the hardest counters since they can burst or lock him down before his mobility matters, while Aamon, Bruno, Valentina and Fredrinn all deny or out-sustain his combo in softer ways.

What does Ling's ultimate do?

Tempest of Blades leaps him into the air invincible, then lands dealing physical damage and knocking up enemies in the center, creating a Sword Field with four orbiting blades that reduce the ultimate's cooldown when touched.

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