Three-lives Fighter who spends her own HP to buy speed, damage, and a lunge
FighterTankEXP LaneDeals physical
Masha is a Fighter blessed with three separate HP bars by Ancient Strength, ignoring one instance of lethal damage each time a bar empties, and every skill she casts costs a percentage of her current HP instead of mana. She spends that HP for movement speed and bonus percent-HP damage in Wild Power, an attack-speed shred in Howl Shock, and a control-immune lunge in Thunderclap.
Difficulty
Moderate
Specialities
PushDamage
Managing HP spending across three separate life bars while judging when a trade is safe takes practice, though the combo itself is simple to execute.
Beaten by
106 hard
Strong into
17
Best duos
10
Builds
2
At a glance
Damage
7 of 10
Durability
9 of 10
Crowd Control
4 of 10
Mobility
6 of 10
Utility
3 of 10
Rated against the whole roster, not against their own class.
When Masha is strong
Attributes
Damage
7
Durability
9
Crowd Control
4
Mobility
6
Utility
3
Strengths
Ancient Strength's three HP bars ignore one lethal hit per bar, giving her huge effective durability
Power of the Wild deals percent-HP Physical Damage, keeping her relevant against stacked-defense tanks
Thunderclap is Control Immune during its lunge and resets on losing an HP bar, letting her re-engage repeatedly
Skill costs scale down as her HP bars deplete, letting her fight nearly free at one bar left
Weaknesses
All three skills cost a percentage of her own HP, so overusing them in a losing fight can kill her early
Falls off in the late game against six-item burst comps that can strip a full HP bar in one combo
No hard crowd control of her own, relying on Thunderclap's knockback and slow rather than a stun
Predictable engage pattern once enemies learn Thunderclap only targets a single hero
Skills
Level Wild Power first for the damage and mobility, max Howl Shock second to shred attack speed, and take Thunderclap at 4, 8 and 12.
Passive
Ancient Strength
Buff
Blessed by the Bear King, Masha has 3 HP bars and won't die until all of them are depleted. She can ignore an instance of damage each time she loses an HP bar. When Masha only has two HP bars left, skills will only require 50% of their original HP Cost to cast. When Masha only has one HP bar left, she doesn't need to spend HP to cast skills.
Always active — no cooldown
Skill 1
Wild Power
Speed UpBuff
Passive: Masha gains Power of the Wild which causes her Basic Attacks to deal extra Physical Damage equal to 1 (+0.5% Extra Physical Attack)% of the target's HP (up to 60 against Creeps and doesn't take effect on Turrets or Base). Active: Masha spends 24% HP to increase her Movement Speed by 60% for 1.5 seconds.
Our source cuts this description off mid-sentence — the rest is not shown.
Cooldown
6s
Skill 2
Howl Shock
DebuffAOE
Masha spends 24% HP to roar at enemies, dealing 200–300 (+100% Total Physical Attack) Physical Damage and reducing their Attack Speed by 50% for 2 seconds.
Cooldown
15s
What the terms mean(2)
Physical Damage Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Movement Speed
Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculated Movement Speed = Basic Movemen
Ultimate
Thunderclap
BurstMobility
Masha spends 34% HP to lunge at an enemy hero (immune to control effects during the lunge), dealing 200–500 (+200% Total Physical Attack) Physical Damage, slowing them by 25% for 2 seconds, and knocking back nearby enemies. The cooldown of this skill will be reset each time Masha loses an HP bar.
Cooldown
40s
What the terms mean(1)
Displacement
Target Displacement; Can interrupt certain skills and Blink or Charge effects (interrupts the same skills as Knock Airborne effect). Including but not li
Signature combo
Wild Power for the movement speed burst → Thunderclap to lunge in Control Immune and knock nearby enemies back → Howl Shock to shred their attack speed as you finish the trade.
Masha builds
Core items in buy order, with the emblem, talents and battle spell that go with them.
Bruiser Duelist
7,060g total
Default pick for the EXP lane to out-trade squishy and tanky targets alike.
The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.
Swap in when needed
Queen's Wings — Extra effective HP to fuel more skill casts before her HP bars run low.
Immortality — Second life to keep re-engaging with Thunderclap after a bad all-in.
Wind of Nature — Against physical damage burning through her HP bars faster than she can duel.
Masha Bruiser Duelist build: Warrior Boots, then Endless Battle, then Blade of the Heptaseas, then Malefic Roar.
Sustain Tank
6,990g total
When you want maximum HP pool to spend on skills across a longer fight.
Unlike Purify, Sprint does nothing against stuns or roots already applied — it only prevents future slows and outruns melee threats, so it's best on heroes who aren't the primary CC target.
Swap in when needed
Dominance Ice — Anti-heal on the carries whose Attack Speed Howl Shock has already halved, plus flat Hybrid Defense for her HP bars.
Antique Cuirass — Stacking damage reduction against skill-combo Fighters trying to burst through her HP bars.
Immortality — A fourth effective life on top of her three HP bars for the riskiest engages.
Masha Sustain Tank build: Tough Boots, then Queen's Wings, then Brute Force Breastplate, then Blade of the Heptaseas.
Who counters Masha
The heroes that make this matchup hard, and the mechanic that does it.
Track your own HP bar breakpoints — skills get cheaper as you drop to two and then one bar
2
Use Wild Power's movement speed burst to close distance before committing Thunderclap's lunge
3
Save Thunderclap's Control Immunity to force through an incoming stun rather than as a pure opener
4
Don't panic when a bar empties — Ancient Strength ignores the next lethal hit, so keep pressing the fight
Masha — common questions
Is Masha good for beginners?
Masha is moderate difficulty — her combo is simple, but learning to manage HP spending across three separate life bars without overextending takes practice.
What is the best build for Masha?
A bruiser build with Endless Battle, Blade of the Heptaseas, and Malefic Roar covers most games, giving lifesteal and penetration to keep her HP-fueled skills sustainable.
Which heroes counter Masha?
Terizla, Kaja, Phoveus, Barats, Esmeralda, and Paquito counter Masha hard — they punish low-HP targets or lock her down outside Thunderclap's brief Control Immunity.
How does Masha's passive work?
Ancient Strength gives Masha three separate HP bars; she ignores one instance of lethal damage each time a bar empties, and her skills cost less HP to cast as she loses bars.