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Belerick — hero art from Mobile Legends: Bang Bang

Belerick

ATier

Roam tank whose vines taunt entire enemy groups into a forced fight

TankRoamDeals magic

Belerick is a durability-first roam tank whose damage all scales with Magic Power despite his defense-heavy build. Ancient Seed lays down vines that taunt on a delayed second hit, and Wrath of Dryad taunts every enemy nearby at once, turning his low personal damage into a tool for forcing fights his team wins instead.

Difficulty
Easy
Specialities
Crowd ControlRegen

His kit is straightforward, but timing Ancient Seed's delayed taunt against a moving target takes some reads.

At a glance

When Belerick is strong

6Early7Mid7Late

Attributes

Damage
3
Durability
9
Crowd Control
8
Mobility
3
Utility
6

Strengths

  • Ancient Seed leaves a delayed second hit that taunts, punishing enemies who don't react to the first vine
  • Wrath of Dryad taunts the whole surrounding enemy group at once, forcing a fight even if they try to disengage
  • Nature's Strike heals off lost HP and slows, letting him win extended lane trades through sustain alone
  • Deadly Thorns punishes basic-attack-reliant enemies for simply hitting him, discouraging free auto-attacks

Weaknesses

  • Very low personal damage means he can't punish backline squishies alone; his taunts need teammates to follow up
  • Ancient Seed's vine telegraphs the delayed taunt, giving mobile heroes time to dodge the second hit entirely
  • Taunt forces enemies to attack him but doesn't stop them from casting skills at his own teammates
  • No dash or blink of his own, so once he's out of position he can't reposition to threaten a taunt

Skills

Max Ancient Seed first for the CC and damage chain, level Nature's Strike second for sustain, taking the ultimate at 4, 8 and 12.

Deadly Thorns icon
Passive

Deadly Thorns

Buff

For every 50 damage inflicted upon Belerick, he has a 25% chance to shoot the nearest enemy unit, dealing Magic Damage equal to 55 (+5 × Hero Level) plus 1.8% of his Max HP (scales with level). In each 0.4 seconds, this attack can be triggered once only. His HP obtained from Equipment and Emblems is increased by 30%.

Always active — no cooldown

What the terms mean(1)
Notes
This skill gets spell vamp without being reduced, unlike magic lifesteal.
Ancient Seed icon
Skill 1

Ancient Seed

CCAOE

Belerick releases vines in a designated direction, dealing 200 (+50% Total Magic Power) Magic Damage to enemies on the path and slow them down by 25%. Meanwhile, he leaves Ancient Seed on the path, and after 1 second, these seeds will deal 200 (+50% Total Magic Power) Magic Damage to enemies on the path and taunt them for 1.2 seconds. To minions, 80% extra damage will be dealt.

Cooldown
8s
Mana
60 → 90
What the terms mean(1)
Magic Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Nature's Strike icon
Skill 2

Nature's Strike

Speed UpHeal

Belerick increases his Movement Speed by 80% and strengthens his next Basic Attack. (The Movement Speed gain will decay in 2 seconds.)This enhanced Basic Attack deals 300 (+60% Total Magic Power) Magic Damage and slows the target by 60% for 1.4 seconds. Belerick also regenerates HP equal to 240 plus 10% of his lost HP.

Cooldown
12s
Mana
90 → 150
Wrath of Dryad icon
Ultimate

Wrath of Dryad

CCAOE

Belerick conjures spreading vines around him, dealing 100 (+30% Total Magic Power) Magic Damage to enemies in the area 4 times and taunting them for 1.5 seconds.

Cooldown
50s
Mana
150
What the terms mean(2)
Magic Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Notes
If Belerick dies, taunted enemies still move towards Belerick, but do not attack.

Signature combo

Ancient Seed → wait for the delayed vine taunt to land → Nature's Strike's enhanced basic attack → Wrath of Dryad if the enemy team is already grouped.

Belerick builds

Core items in buy order, with the emblem, talents and battle spell that go with them.

Standard Roam Tank

6,990g total

Default pick against a mixed-damage enemy team.

Emblem

  1. Vitality iconT1Vitality
  2. Tenacity iconT2Tenacity
  3. Brave Smite iconT3Brave Smite

Battle spell

Flicker iconFlicker120s CD

The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.

Swap in when needed

  • Antique Cuirass icon

    Antique Cuirass Against skill-combo-heavy physical fighters or assassins.

  • Dominance Ice icon

    Dominance Ice Against an attack-speed-reliant marksman carrying the enemy team: 40 Physical Defense, and Lifebane on the lifesteal they auto back with.

  • Athena's Shield icon

    Athena's Shield Against a single burst magic diver threatening the backline.

  • Immortality icon

    Immortality Insurance for extended fights where he's the primary engage.

Belerick Standard Roam Tank build: Tough Boots, then Cursed Helmet, then Oracle, then Guardian Helmet.

Sustain Lane Tank

6,310g total

When solo-laning against another tank or fighter and needing to win extended HP trades.

Emblem

  1. Vitality iconT1Vitality
  2. Tenacity iconT2Tenacity
  3. Impure Rage iconT3Impure Rage

Battle spell

Aegis iconAegis75s CD

Because the shield is flat and doesn't scale with items, its relative value drops in the late game — it's strongest as a laning-phase and early-mid-game defensive tool.

Swap in when needed

  • Brute Force Breastplate icon

    Brute Force Breastplate Against a jungler applying early ganking pressure.

  • Queen's Wings icon

    Queen's Wings Demonize fires exactly when a full combo has dropped him below 40%, right as he taunts that combo onto himself.

  • Radiant Armor icon

    Radiant Armor Against sustained magic DPS in longer fights.

Belerick Sustain Lane Tank build: Warrior Boots, then Oracle, then Cursed Helmet, then Thunder Belt.

Who counters Belerick

The heroes that make this matchup hard, and the mechanic that does it.

Who to pair Belerick with

Duo partners whose kit completes this one.

Playing Belerick well

  1. 1

    Lead with Ancient Seed on a target you expect to stand still, like one mid-cast, so the delayed taunt actually connects

  2. 2

    Use Nature's Strike to close distance in lane trades — the enhanced basic attack plus its HP regen wins extended fights

  3. 3

    Save Wrath of Dryad until the enemy backline is already clustered, since it taunts everyone nearby, not just one target

  4. 4

    Walk into basic attacks on purpose against attack-speed marksmen — every 50 damage taken procs Deadly Thorns' counter-damage

Belerick — common questions

Is Belerick good for beginners?

Belerick is one of the more beginner-friendly tanks — his kit is straightforward taunt-and-sustain with no combos to execute, though timing Ancient Seed's delayed hit takes some practice.

What is the best build for Belerick?

Tough Boots into Cursed Helmet, Oracle and Guardian Helmet covers the standard roam-tank build, shifting into Antique Cuirass or Athena's Shield depending on whether the enemy carries deal physical or magic damage.

Which heroes counter Belerick?

X.Borg, Brody and Diggie counter Belerick hardest — X.Borg's Firaga Armor soaks his counter-damage, Brody bursts him before he scales, and Diggie's Time Journey clears his taunt off the whole enemy team.

Why does Belerick build magic power items if he's a tank?

All of Belerick's damage — Deadly Thorns, Ancient Seed, Nature's Strike and Wrath of Dryad — scales with Magic Power, so defense items that also grant magic power double as his damage source.

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