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Atlas — hero art from Mobile Legends: Bang Bang

Atlas

ATier

Roam tank whose ultimate drags a whole team into one fight

TankRoamDeals magic

Atlas defines fights with Fatal Links, a channeled ultimate that chains and drags every enemy hero caught in its radius into a single clustered pile, turning a scattered enemy team into a free follow-up for his allies. Perfect Match's eject-and-reunite mechanic gives him slow immunity and repositioning on top of already strong innate durability.

Difficulty
Moderate
Specialities
Crowd ControlInitiator

Landing Fatal Links on a positioned enemy team and reading when teammates are actually ready to follow up, rather than pulling into empty space, is the core skill.

At a glance

When Atlas is strong

6Early7Mid8Late

Attributes

Damage
5
Durability
8
Crowd Control
9
Mobility
7
Utility
7

Strengths

  • Fatal Links can drag every enemy hero within its channel radius into a single pile, setting up a guaranteed teamfight-winning follow-up
  • Perfect Match grants slow immunity and lets him relocate the Mecha Sentry to reposition or bail out a bad engage
  • Frigid Breath's passive freeze punishes enemies who linger in his zone, adding lockdown even without spending a skill
  • Strong innate durability from Ejected State's shared-HP damage reduction and level-scaling defense

Weaknesses

  • Fatal Links' channel can be interrupted by Suppression, cancelling the ultimate before the drag ever triggers
  • His own damage is entirely magic-based and modest, so teammates have to convert his pulls into actual kills
  • A Fatal Links pull without support nearby can hand the enemy team a clean opening if it whiffs into empty space
  • Perfect Match's eject-and-reunite requires precise Mecha Sentry positioning, and a bad eject briefly separates him from his tankier form

Skills

Max Annihilate first for damage and cooldown, then Perfect Match, taking the ultimate at every level it's available.

Frigid Breath icon
Passive

Frigid Breath

BuffDebuff

Atlas generates Frigid Breath around him for 5 seconds each time he casts a skill. Enemies who stay in the area over 1.5 seconds will have their Movement Speed gradually reduced until they are frozen for 0.5 seconds. Atlas gains 16-30 extra Physical and Magic Defense when Frigid Breath is present.

Always active — no cooldown

What the terms mean(1)
Physical Defense
Deduction of Physical Damage taken. Physical Defense will be affected by the enemy’s Physical PEN but not lower than 0. Actual Physical Damage taken
Annihilate icon
Skill 1

Annihilate

AOE

Atlas smashes the ground and causes 3 explosions. Each explosion deals 230–430 (+60% Total Magic Power) Magic Damage to enemies. Ejected State: If Atlas has ejected from his Mecha Sentry, both himself and his Mecha will cast Annihilate.

Cooldown
7s
Mana
60 → 90
What the terms mean(1)
Magic Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Perfect Match icon
Skill 2

Perfect Match

MobilityCC

Atlas enters Ejected State, gaining 40% Movement Speed and immunity to slow effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be controlled by Suppression). Once they meet, Atlas will return to the Mecha, dealing 320–420 (+80% Total Magic Power) Magic Damage to enemies nearby and stunning them for 1 second. Ejected State: Atlas and his Mecha share the same HP bar and reduce 50% of the damage taken in this state.

Cooldown
15s
Mana
75 → 100
Fatal Links icon
Ultimate

Fatal Links

CCAOE

Atlas hurls chains around and starts to channel (can only be interrupted by suppressing), dealing 225–475 (+75% Total Magic Power) Magic Damage to enemy heroes hit and slowing them by 40% for 3 seconds. Use this skill again while channeling: Atlas will drag the targets toward him and plunk them down on the designated location, dealing 360–760 (+180% Total Magic Power) Magic Damage.

Our source cuts this description off mid-sentence — the rest is not shown.

Cooldown
55s
Mana
130 → 170

Signature combo

Perfect Match (eject to reposition) → Annihilate → Fatal Links to channel and drag grouped enemies together → Annihilate again to finish.

Atlas builds

Core items in buy order, with the emblem, talents and battle spell that go with them.

Standard Initiator

6,740g total

Default roam build for landing Fatal Links and holding the frontline.

Emblem

  1. Vitality iconT1Vitality
  2. Tenacity iconT2Tenacity
  3. Concussive Blast iconT3Concussive Blast

Battle spell

Flicker iconFlicker120s CD

The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.

Swap in when needed

  • Athena's Shield icon

    Athena's Shield Against burst magic damage during his engage window.

  • Antique Cuirass icon

    Antique Cuirass Against skill-combo physical fighters punishing his commitment.

  • Immortality icon

    Immortality As insurance since he's usually the primary engage.

  • Dominance Ice icon

    Dominance Ice 40 Physical Defense and Lifebane's anti-heal against the marksman shooting him through the channel.

Atlas Standard Initiator build: Tough Boots, then Oracle, then Queen's Wings, then Cursed Helmet.

Anti-Magic Frontline

6,980g total

Against a magic-heavy enemy team where surviving burst matters more than raw utility items.

Emblem

  1. Vitality iconT1Vitality
  2. Tenacity iconT2Tenacity
  3. Concussive Blast iconT3Concussive Blast

Battle spell

Aegis iconAegis75s CD

Because the shield is flat and doesn't scale with items, its relative value drops in the late game — it's strongest as a laning-phase and early-mid-game defensive tool.

Swap in when needed

  • Cursed Helmet icon

    Cursed Helmet For extra AoE pressure and defense shred in extended fights.

  • Immortality icon

    Immortality As insurance on his primary engage.

  • Antique Cuirass icon

    Antique Cuirass Against skill-combo physical fighters diving him.

Atlas Anti-Magic Frontline build: Tough Boots, then Athena's Shield, then Oracle, then Queen's Wings.

Who counters Atlas

The heroes that make this matchup hard, and the mechanic that does it.

Who to pair Atlas with

Duo partners whose kit completes this one.

Playing Atlas well

  1. 1

    Only commit Fatal Links when teammates are ready to immediately follow up on the drag — a pull without a payoff wastes his best cooldown

  2. 2

    Eject with Perfect Match before an engage to scout or bait, then reunite for the stun once the enemy commits

  3. 3

    Stand in Frigid Breath's own zone while retreating from a chaser — it builds the freeze passively even without another skill cast

  4. 4

    Recast Fatal Links the moment the pile is worth taking — riding the channel out to its full length only gives scattered enemies time to walk clear of the drag

Atlas — common questions

Is Atlas good for beginners?

Reasonably. Landing Fatal Links on a good angle is intuitive, though reading whether teammates are actually ready to follow up takes game sense to avoid wasting the ultimate.

What is the best build for Atlas?

Tough Boots into Oracle, Queen's Wings, and Cursed Helmet covers durability, sustain, and enough magic damage to matter. Add Athena's Shield against a magic-heavy enemy team.

Which heroes counter Atlas?

Alice's Control Immunity ultimate walks straight through Fatal Links, Diggie's Time Journey cleanses the drag instantly, and Valentina can copy the ultimate back at his own team.

What emblem should Atlas use?

Tank emblem with Vitality for HP, Tenacity for damage reduction when low, and Concussive Blast for extra burst on his follow-up basic attack.

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