Dash-chaining assassin who dodges burst with his own invincibility frames
AssassinJungleDeals physical
Lancelot is a jungle assassin who strings together dashes rather than committing to a single burst window. Puncture resets its cooldown on a successful mark, Thorned Rose and Phantom Execution both grant brief invincibility, and Soul Cutter stacks bonus damage every time he blinks or charges — turning constant movement into constant scaling.
Difficulty
Hard
Specialities
ChaseBurst
Chaining Puncture's mark reset and using his invincibility frames to dodge incoming burst rather than just for damage takes real practice.
Beaten by
93 hard
Strong into
5
Best duos
10
Builds
2
At a glance
Damage
8 of 10
Durability
3 of 10
Crowd Control
3 of 10
Mobility
9 of 10
Utility
3 of 10
Rated against the whole roster, not against their own class.
When Lancelot is strong
Attributes
Damage
8
Durability
3
Crowd Control
3
Mobility
9
Utility
3
Strengths
Puncture resets its own cooldown on a successful Sword Mark hit, letting him chain dashes across a fight or the map
Thorned Rose and Phantom Execution both grant invincibility frames, letting him dodge burst combos mid-cast
Soul Cutter stacks up to 30% bonus damage just from blinking and charging, rewarding his naturally mobile kit
Phantom Execution deals heavy burst physical damage after a brief unstoppable charge, ending most fights outright
Weaknesses
Very low HP and defense — a single landed CC chain from a tank or control mage kills him outright
Thorned Rose only benefits from half his Spell Vamp, so sustain items underperform compared to other assassins
Puncture's reset depends on landing the mark on an unmarked target, so missing it strands him with no follow-up
No hard CC of his own beyond a stacking slow, so he can't lock a target down if his burst doesn't finish them
Skills
Max Puncture first for the cooldown reset and mobility, level Thorned Rose for damage, and take the ultimate at levels 4, 8 and 12.
Passive
Soul Cutter
Buff
Each time Lancelot charges, his damage is increased by 7.5% for 4 seconds, up to 30%.
Additional damage dealt includes all types of damage from a
Skill 1
Puncture
MobilityAOE
Lancelot charges in a designated direction, dealing 100–250 (+50% Total Physical Attack) Physical Damage to enemies along the way and applying a Sword Mark to the first unmarked enemy hit. The Sword Mark lasts 3 seconds. If Lancelot successfully applies a Sword Mark to an enemy, the cooldown of this will reset.
Cooldown
14s
Mana
50 → 40
What the terms mean(2)
Blink
Movement ability that can pass through obstacles.
Physical Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Skill 2
Thorned Rose
AOESlow
Lancelot strikes in the target direction 3 times, each time dealing 225–400 (+100% Extra Physical Attack) Physical Damage to enemies hit (damage reduced to 30% when multiple enemies are hit). He's untargetable and invincible during this process. Enemies in the center of the area will take all 3 hits and are slowed by 20% for 0.5 seconds. The slow effect can stack. This skill only benefits from 50% of Lancelot's Spell Vamp.
Cooldown
10s
Mana
120 → 80
Ultimate
Phantom Execution
BurstMobility
After a short period of charging, Lancelot performs an executioner's strike in the target direction, dealing 350 (+170% Total Physical Attack) Physical Damage. He is invincible throughout the process.
“I become one with the sword.”
Cooldown
27s
Mana
100 → 150
What the terms mean(2)
Invincible
You are immune to enemy CC and damage effects within the duration.
Untargetable
You are immune to enemy damage effects within the duration. It doesn't remove any existing damage effects or damage
Signature combo
Puncture to mark and close distance → Thorned Rose for burst and slow, using its invincibility to dodge a response → Phantom Execution to finish, resetting Puncture again if the mark connects.
Lancelot builds
Core items in buy order, with the emblem, talents and battle spell that go with them.
Burst Assassin
7,810g total
Default pick for a standard jungle-assassin game plan.
A well-timed Retribution on a low-HP objective — a 'smite steal' — can snatch Turtle or Lord away from a team that appeared to be securing it, often the single biggest swing play of the early-to-mid game.
Swap in when needed
Immortality — Insurance for diving deep into the enemy backline.
Wind of Nature — A window of physical damage immunity, plus attack and lifesteal, against the physical carry he dives.
Blade Armor — Against enemy crit-reliant marksmen dueling him early.
Lancelot Burst Assassin build: Swift Boots, then Haas' Claws, then Malefic Roar, then Blade of Despair.
Early Snowball
7,130g total
When ahead early and looking to chain kills across the map off Puncture's reset.
A well-timed Retribution on a low-HP objective — a 'smite steal' — can snatch Turtle or Lord away from a team that appeared to be securing it, often the single biggest swing play of the early-to-mid game.
Swap in when needed
Blade of Despair — Swap in once ahead for maximum late-game burst.
Immortality — Insurance against a pick-off ultimate that can catch him overextending.
Lancelot Early Snowball build: Rapid Boots, then Endless Battle, then Malefic Roar, then Haas' Claws.
Chain Puncture onto unmarked targets to keep resetting its cooldown and repositioning across a fight
2
Use Thorned Rose's invincibility frames to dodge an incoming skillshot ultimate rather than saving it purely for damage
3
Stack a few charges or dashes worth of Soul Cutter before committing to Phantom Execution for the extra damage
4
Target the enemy backline first — his kit has almost no way to punish a tank that simply eats the combo
Lancelot — common questions
Is Lancelot good for beginners?
He's a difficult pick — chaining Puncture's mark reset and using his invincibility frames correctly to dodge burst takes real practice before he becomes reliable.
What is the best build for Lancelot?
Swift Boots into Haas' Claws, Malefic Roar and Blade of Despair covers the standard burst-assassin build, shifting into Endless Battle early if he's snowballing off kills.
Which heroes counter Lancelot?
Alucard and Saber are the hardest counters since they can out-duel or lock him down through his own burst window, while Cici, Cyclops, Suyou, Angela, Uranus, Floryn and Mathilda all deny or out-sustain his combo in softer ways.
What does Lancelot's passive do?
Soul Cutter increases his damage by 7.5% every time he blinks or charges with a skill, stacking up to 30% bonus damage, so a full combo of dashes hits noticeably harder than his first strike.