Bush-stealth assassin who teleports behind targets for a silenced strike
AssassinJungleRoamDeals physical
Natalia is a jungle and roam Assassin who hides in bushes to trigger Assassin Instinct, teleporting behind an enemy for a silenced opening strike. Claw Dash gives her a recastable gap closer for chasing, Smoke Bomb grants temporary immunity to basic attacks, and The Hunt lets her re-enter Camouflage on demand to string picks together.
Difficulty
Moderate
Specialities
ChaseFinisher
Chaining Claw Dash's recast window with bush-triggered Camouflage and knowing when to commit The Hunt's charges takes practice to consistently pick off targets.
Beaten by
93 hard
Strong into
23
Best duos
10
Builds
2
At a glance
Damage
6 of 10
Durability
4 of 10
Crowd Control
3 of 10
Mobility
9 of 10
Utility
5 of 10
Rated against the whole roster, not against their own class.
When Natalia is strong
Attributes
Damage
6
Durability
4
Crowd Control
3
Mobility
9
Utility
5
Strengths
Claw Dash can be recast within 5 seconds of hitting an enemy, giving her a built-in double gap-closer for chasing fleeing targets
Assassin Instinct's bush-triggered Camouflage teleports her behind the target for a silenced strike, denying an escape skill at the exact moment she engages
Smoke Bomb grants immunity to basic attacks for 4 seconds, letting her tank auto-attack-reliant marksmen or fighters while repositioning
The Hunt passively boosts Crit Chance and puts her straight back into Assassin Instinct on cast, letting her reset into a second pick almost immediately
Weaknesses
Very low base durability — once caught outside a bush or without Smoke Bomb up, she dies to almost any coordinated burst
Assassin Instinct needs a full second standing still in a bush without taking damage, so alert enemies with vision deny her core engage
Smoke Bomb only blocks basic attacks, not skill damage, so mage and skill-based burst combos go straight through it
Below-average personal burst compared to dedicated burst assassins, relying more on isolated picks than winning a straight fight
Skills
Max Claw Dash first for the damage and lower cooldown, put one early point in Smoke Bomb for the slow and attack immunity, and take The Hunt at 4, 8 and 12.
Passive
Assassin Instinct
Buff
If Natalia stays in a bush without taking damage for 1 second, she will enter Camouflage state and gain 15% Movement Speed. In this state, Natalia's next Basic Attack will teleport her behind her target and deal 200 (+110% Total Physical Attack) Physical Damage while silencing the target for 0.25 seconds. Dealing damage, taking damage or using skills will immediately end the Camouflage state, but her next Basic Attack will remain enhanced for another 1 second.
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Always active — no cooldown
Skill 1
Claw Dash
MobilityAOE
Natalia dashes in the target direction, dealing 250–350 (+50% Total Physical Attack) Physical Damage to enemies in her path. After hitting an enemy, she can cast this skill again within 5 seconds.
Cooldown
10s
Mana
50 → 75
What the terms mean(2)
Blink
Movement ability that can pass through obstacles.
Physical Damage Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Skill 2
Smoke Bomb
BuffSlow
Natalia releases a Smoke Bomb at her location, slowing enemies within by 25%–75% while Natalia becomes immune to enemy Basic Attacks for 4 seconds.
“No one beats me in my own game.”
Cooldown
12s
Mana
80 → 105
What the terms mean(2)
Dodge
You are immune to enemy Basic Attack damage and effects within the duration.
Movement Speed
Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculate
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Cooldown
3s
Mana
90 → 130
Signature combo
Wait in a bush for Camouflage → teleport-silence basic attack → Claw Dash into the target → recast Claw Dash to finish or chase, using Smoke Bomb defensively if a basic-attack-reliant hero retaliates.
Natalia builds
Core items in buy order, with the emblem, talents and battle spell that go with them.
Standard Jungle Assassin
7,190g total
Default pick when Natalia clears jungle and looks for picks off ganks.
A well-timed Retribution on a low-HP objective — a 'smite steal' — can snatch Turtle or Lord away from a team that appeared to be securing it, often the single biggest swing play of the early-to-mid game.
The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.
Swap in when needed
Wind of Nature — A window of physical damage immunity against the frontline damage she crosses to reach the backline.
Sit in a bush for a full second before engaging to guarantee Camouflage is active and the teleport-silence lands on your first hit
2
Chain Claw Dash's recast onto a fleeing target instead of firing both charges immediately — save the second for after they use their own mobility skill
3
Pop Smoke Bomb when caught by a marksman or basic-attack-reliant fighter, not against skill-based burst mages who ignore the attack immunity
4
Cast The Hunt right after a kill to re-enter Camouflage without walking to a bush, and pick a second unaware target before the enemy team regroups
Natalia — common questions
Is Natalia good for beginners?
Natalia is moderately beginner-friendly — hiding in bushes for Camouflage is simple to understand, but chaining Claw Dash recasts and timing The Hunt's charges to secure multiple picks takes real practice.
What is the best build for Natalia?
Swift Boots into Haas' Claws, Malefic Roar and Berserker's Fury covers the standard jungle build, adding Blade of the Heptaseas or Wind of Nature depending on whether she needs more burst or CC resistance.
Which heroes counter Natalia?
Karina, Saber and Kaja counter her hardest because they lock her down with targeted skills that her mobility and Smoke Bomb cannot answer, denying the clean engage her whole kit depends on.
What does Natalia's ultimate do?
The Hunt passively grants bonus Crit Chance and, when activated, immediately puts Natalia into Assassin Instinct's Camouflage state, so she can chain a second pick without walking back to a bush.