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Aurora — hero art from Mobile Legends: Bang Bang

Aurora

CTier

Control mage who freezes clustered enemies and detonates a massive AOE ultimate.

MageMid LaneDeals magic

Aurora is a mid-lane control mage built around freezing enemies with Frosty Breeze and Frigid Glacier, then punishing the lockdown with heavy AOE magic damage. Her Pride of Ice passive grants a once-per-150-seconds free save from lethal damage, letting her play slightly greedier than most squishy mages.

Difficulty
Easy
Specialities
Crowd ControlPoke

Aurora's skillshots are generously sized and her combo order is straightforward, though landing Frigid Glacier for full value against spread enemies takes reads.

At a glance

When Aurora is strong

6Early8Mid6Late

Attributes

Damage
7
Durability
5
Crowd Control
9
Mobility
2
Utility
6

Strengths

  • Frigid Glacier freezes and deals massive AOE damage, one of the strongest CC ultimates in the game
  • Pride of Ice grants a free second life once every 150 seconds, punishing careless dives
  • Hailstone Blast and Frosty Breeze give reliable poke and slow from safe range
  • Freeze effects also lock down turrets, useful for opening plates during a siege

Weaknesses

  • No dash or blink of any kind — completely reliant on positioning and range to avoid dive
  • Frigid Glacier's frost path telegraphs early and can be walked out of before it shatters
  • Pride of Ice has a long cooldown, so a second all-in before it resets kills her outright
  • Very squishy against burst assassins that close the gap before her next skill is off cooldown

Skills

Max Hailstone Blast first for poke damage, level Frosty Breeze second for the freeze duration, and take Frigid Glacier at 4, 8, and 12.

Pride of Ice icon
Passive

Pride of Ice

Death Immune

Upon taking fatal damage, Aurora freezes herself for 1.5 seconds, becoming invincible during this time and greadually recovering 30% Max HP. This effect has a 150 seconds cooldown. Aurora's freeze effects can also affect Turrets.

Eternal Standing of the Glacier.

Always active — no cooldown

What the terms mean(1)
Freeze
High level Crowd Control: Prevents a target from moving, and using Basic Attacks and skills. Can interrupt a large number of skills.
Hailstone Blast icon
Skill 1

Hailstone Blast

AOESlow

Aurora summons an icy meteorite to strike at the taraget location, dealing 350–550 (+90% Total Magic Power) Magic Damage and slowing targets hit by 40% for 1 second. Afterward, 5 hailstones fall, each dealing 40–60 (+10% Total Magic Power) Magic Damage.

Howling Blizzard of the North.

Cooldown
6s
Mana
55 → 105
What the terms mean(2)
Magic Damage Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Movement Speed
Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when M
Frosty Breeze icon
Skill 2

Frosty Breeze

AOECC

Aurora blows Frosty Breeze in a fan-shaped area in the target direction, dealing 225–375 (+75% Total Magic Power) Magic Damage to enemies hit, freezing them for 1 second, and creating a frozen area at the far-end of the attack that deals a total of 225–375 (+75% Total Magic Power) Magic Damage to enemies in the area.

Frigid Frost in the Mountains.

Cooldown
13s
Mana
110 → 150
What the terms mean(2)
Magic Damage Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Freeze
High level Crowd Control: Prevents a target fro
Frigid Glacier icon
Ultimate

Frigid Glacier

CCAOE

Aurora creates a frost path in the target direction, dealing 100–200 (+40% Total Magic Power) Magic Damage to enemies in the path and reducing their Movement Speed by 80% for 1.2 seconds. The frost path gradually becomes glaciers that spread until reaching their maximum size and shattering, dealing 600–1200 (+150% Total Magic Power) Magic Damage to all enemies in the area and freezing targets for 1 second.

Our source cuts this description off mid-sentence — the rest is not shown.

Underflow of the Frozen River.

Cooldown
50s
Mana
150 → 200

Signature combo

Frosty Breeze to freeze → Frigid Glacier through the frozen enemies → Hailstone Blast to finish survivors.

Aurora builds

Core items in buy order, with the emblem, talents and battle spell that go with them.

Burst Poke Mage

8,120g total

Default pick to poke and burst from the mid lane into most compositions.

Emblem

  1. Inspire iconT1Inspire
  2. Tenacity iconT2Tenacity
  3. Lethal Ignition iconT3Lethal Ignition

Battle spell

Sprint iconSprint100s CD

Unlike Purify, Sprint does nothing against stuns or roots already applied — it only prevents future slows and outruns melee threats, so it's best on heroes who aren't the primary CC target.

Swap in when needed

  • Ice Queen Wand icon

    Ice Queen Wand Stacking slow from skill damage shuts down dash-heavy assassins and marksmen trying to close on you.

  • Divine Glaive icon

    Divine Glaive Scaling penetration when the enemy stacks magic defense against your poke.

  • Winter Crown icon

    Winter Crown Survive burst combos aimed at you before your own skills come off cooldown.

Aurora Burst Poke Mage build: Arcane Boots, then Lightning Truncheon, then Holy Crystal, then Glowing Wand.

Anti-Dive Control Mage

7,630g total

Against heavy dive or assassin compositions that all-in you before your combo is ready.

Emblem

  1. Inspire iconT1Inspire
  2. Tenacity iconT2Tenacity
  3. Killing Spree iconT3Killing Spree

Battle spell

Purify iconPurify90s CD

Purify does not clear suppression (e.g. Franco's Bloody Hunt or Khufra's ultimate) — a common mistake is trusting it to escape a hook combo it can't actually cleanse.

Swap in when needed

  • Athena's Shield icon

    Athena's Shield Blocks the first burst instance from magic assassins diving your backline.

  • Radiant Armor icon

    Radiant Armor Stacking magic damage reduction versus sustained magic DPS in extended fights.

Aurora Anti-Dive Control Mage build: Tough Boots, then Ice Queen Wand, then Holy Crystal, then Enchanted Talisman.

Who counters Aurora

The heroes that make this matchup hard, and the mechanic that does it.

Who to pair Aurora with

Duo partners whose kit completes this one.

Playing Aurora well

  1. 1

    Land Frosty Breeze before Frigid Glacier — the freeze prevents enemies from walking out of the ultimate's path

  2. 2

    Use Hailstone Blast to poke and collect the hailstone follow-up damage before committing your other skills

  3. 3

    Position at max range in teamfights since Aurora has no escape besides her Battle Spell

  4. 4

    Don't overextend just because Pride of Ice can save you once — a second dive before it resets is lethal

Aurora — common questions

Is Aurora good for beginners?

Aurora is beginner-friendly for a control mage — her skillshots are generously sized and Pride of Ice forgives one bad positioning mistake per fight, though she has no escape if dived twice.

What is the best build for Aurora?

Lightning Truncheon into Holy Crystal and Glowing Wand gives burst damage, cooldown reduction, and the HP and Movement Speed to keep casting Hailstone Blast and Frosty Breeze safely.

Which heroes counter Aurora?

Dash-heavy assassins like Lancelot, Ling, and Joy counter Aurora by closing distance through her slows before Pride of Ice's long cooldown resets, and Diggie's ultimate clears her freeze entirely.

What is Aurora's combo?

Land Frosty Breeze to freeze the target, follow with Frigid Glacier through the frozen enemies, then finish with Hailstone Blast on survivors.

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