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Aurora — Mobile Legends hero

How to counter Aurora

MageMid Lane

5 hard counters, 5 soft · 3 counter-items · full Aurora guide

What Aurora is bad at

  • No dash or blink of any kind — completely reliant on positioning and range to avoid dive
  • Frigid Glacier's frost path telegraphs early and can be walked out of before it shatters
  • Pride of Ice has a long cooldown, so a second all-in before it resets kills her outright
  • Very squishy against burst assassins that close the gap before her next skill is off cooldown

Every counter below works by pressing one of these.

Hard counters to Aurora

Pick one of these and the matchup is decided before the fight starts.

Soft counters

Favourable, but Aurora can still play around them.

Items to build against Aurora

You cannot always change your pick. You can always change your fourth slot.

Do not pick these into Aurora

Heroes whose own counter list names Aurora — these matchups go the other way. A red dot marks a hard counter.

Why Aurora works

Aurora is a mid-lane control mage built around freezing enemies with Frosty Breeze and Frigid Glacier, then punishing the lockdown with heavy AOE magic damage. Her Pride of Ice passive grants a once-per-150-seconds free save from lethal damage, letting her play slightly greedier than most squishy mages.

Common questions

Who counters Aurora in Mobile Legends?

Hanzo, Lancelot, Gloo, Joy, Lapu-Lapu all beat Aurora. Lancelot is the hardest counter: Lancelot's dash-chain combo grants brief immunity frames that let him close through Aurora's slows and burst her before Pride of Ice can matter twice.

What items should I build against Aurora?

Tough Boots: Cuts the duration of Aurora's freeze and slow effects, shrinking the window her combo has to punish you. Athena's Shield: Blocks a large chunk of the burst window right after Frigid Glacier shatters. Wind of Nature: Aurora's freeze sets up her team's physical follow-up, and Wind Chant blanks that burst outright, though it does nothing to her own magic damage.

What is Aurora's biggest weakness?

No dash or blink of any kind — completely reliant on positioning and range to avoid dive

Counter another hero

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