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Nana — hero art from Mobile Legends: Bang Bang

Nana

BTier

Poke mage whose summoned cat auto-chases targets into a stun burst

MageMid LaneDeals magic

Nana is a mid-lane Mage who poke and burst with Magic Boomerang and the chasing summon Molina, then finishes with the multi-hit Molina Blitz. Molina's Gift is a built-in death save that removes debuffs and grants a movement burst once every 150 seconds, giving her a rare safety net for a squishy mage with no dash in her kit.

Difficulty
Easy
Specialities
PokeBurst

Her poke and burst combo is straightforward and doesn't need precise skillshot leads since Molina automatically chases the nearest enemy hero.

At a glance

When Nana is strong

6Early7Mid6Late

Attributes

Damage
7
Durability
4
Crowd Control
6
Mobility
3
Utility
5

Strengths

  • Magic Boomerang travels out and back, letting her poke a lane twice with one cast and punish enemies who dodge the first pass
  • Molina Smooch's summoned cat automatically chases the nearest enemy hero, giving her reliable CC even against evasive targets
  • Molina's Gift is a built-in death save that removes debuffs, heals her, and grants a large movement burst once every 150 seconds
  • Molina Blitz stuns on consecutive hits and shreds magic defense, letting her burst squishy targets or open a fight for her team

Weaknesses

  • No dash, blink or hard escape outside Molina's Gift, which only triggers on fatal damage and sits on a long 150s cooldown
  • Molina Smooch has a long 14.5s cooldown and a cast delay, so her primary CC tool is often unavailable when she needs it
  • Magic Boomerang's damage falls off sharply against multiple targets due to its per-target reduction, capping her AoE burst
  • Extremely vulnerable to burst assassins and divers between Molina's Gift procs, since she has no shield or repositioning skill

Skills

Max Magic Boomerang first for the poke damage, put one early point in Molina Smooch for the crowd control, and take Molina Blitz at 4, 8 and 12.

Molina's Gift icon
Passive

Molina's Gift

Death Immune

Upon taking fatal damage, Nana removes all debuffs on her and transforms, becoming untargetable and invincible, and gains 70% Movement Speed for 2 seconds. She also recovers 10% Max HP over the duration. Nana can only transform once every 150 seconds and cannot cast skills in the transformed form.

Always active — no cooldown

Magic Boomerang icon
Skill 1

Magic Boomerang

AOE

Nana hurls her Magical Boomerang in the target direction, dealing damage to enemies hit on its way out and back. The boomerang deals 320–440 (+100% Total Magic Power) Magic Damage to the first enemy For every additional enemy hit, the damage is reduced by 20% (max reduction of 60%).

Cooldown
5.5s
Mana
50 → 75
What the terms mean(1)
Magic Damage Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Molina Smooch icon
Skill 2

Molina Smooch

CCDebuff

Nana summons Molina at the target location. After a short delay. Molina will chase the nearest enemy hero in range for 2.5 seconds. Molina Will deal 250–375 (+50% Total Magic Power) Magic Damage to the first enemy hero it collides with and transform them for 1.5 seconds, and also slow them by 50% and reduce their Magic Defense by 25% for the duration. If there are no enemy heroes in range, Molina will disappear after 12 seconds.

Cooldown
14.5s
Mana
80 → 105
Molina Blitz icon
Ultimate

Molina Blitz

BurstCC

Nana summons Molina to strike the target area 3 times, each time dealing 440–660 (+160% Total Magic Power) Magic Damage to enemies within the area and slowing them by 50% for 1 second. Enemies hit consecutively will be stunned for 1 second.

Cooldown
36s
Mana
135 → 165
What the terms mean(2)
Magic Damage Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Movement Speed
Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 42

Signature combo

Molina Smooch to slow and shred magic defense → Magic Boomerang for poke damage on the way out and back → Molina Blitz to finish or open a teamfight on grouped targets.

Nana builds

Core items in buy order, with the emblem, talents and battle spell that go with them.

Standard Burst Mage

8,000g total

Default pick for lane poke that scales into teamfight burst.

Emblem

  1. Inspire iconT1Inspire
  2. Weapons Master iconT2Weapons Master
  3. Lethal Ignition iconT3Lethal Ignition

Battle spell

Purify iconPurify90s CD

Purify does not clear suppression (e.g. Franco's Bloody Hunt or Khufra's ultimate) — a common mistake is trusting it to escape a hook combo it can't actually cleanse.

Swap in when needed

  • Divine Glaive icon

    Divine Glaive Against a stacked magic-defense frontline blunting her burst.

  • Ice Queen Wand icon

    Ice Queen Wand Stacks extra slow on top of Molina Smooch to lock down mobile targets.

  • Winter Crown icon

    Winter Crown Insurance since her only real defensive tool is the once-per-150s Molina's Gift.

Nana Standard Burst Mage build: Arcane Boots, then Clock of Destiny, then Lightning Truncheon, then Holy Crystal.

Poke and Wave Clear

7,890g total

When Nana needs to control lane tempo and out-range enemies rather than all-in.

Emblem

  1. Inspire iconT1Inspire
  2. Tenacity iconT2Tenacity
  3. Lethal Ignition iconT3Lethal Ignition

Battle spell

Flameshot iconFlameshot50s CD

The short cooldown makes Flameshot the best spell for poke comps that want to repeatedly punish approaches over a long lane phase rather than save a single-use cooldown for one fight.

Swap in when needed

  • Ice Queen Wand icon

    Ice Queen Wand Stacks extra slow on top of Molina Smooch to lock down mobile targets.

  • Divine Glaive icon

    Divine Glaive Against a stacked magic-defense frontline blunting her burst.

  • Winter Crown icon

    Winter Crown Insurance since her only real defensive tool is the once-per-150s Molina's Gift.

Nana Poke and Wave Clear build: Arcane Boots, then Glowing Wand, then Concentrated Energy, then Holy Crystal.

Who counters Nana

The heroes that make this matchup hard, and the mechanic that does it.

Nana is strong into

Heroes whose own counter list names Nana — the same matchup, read from the other side.

Who to pair Nana with

Duo partners whose kit completes this one.

Playing Nana well

  1. 1

    Throw Magic Boomerang along an angle where both the outgoing and returning pass can clip an enemy for double poke damage

  2. 2

    Pre-cast Molina Smooch before an engage rather than reactively — the summon's chase and transform take a moment to land

  3. 3

    Save Molina Blitz for grouped or slowed enemies, since the stun only triggers on consecutive hits within its 3-strike pattern

  4. 4

    Use the movement speed burst from a triggered Molina's Gift proactively to reposition into a better fighting spot, not just to flee

Nana — common questions

Is Nana good for beginners?

Nana is very beginner-friendly — Molina automatically chases the nearest enemy hero, so her CC doesn't require precise skillshot aim, and Molina's Gift forgives some positioning mistakes.

What is the best build for Nana?

Arcane Boots into Clock of Destiny, Lightning Truncheon and Holy Crystal covers the standard burst build, shifting toward Divine Glaive or Ice Queen Wand depending on whether the enemy stacks magic defense or needs more slow.

Which heroes counter Nana?

Atlas, Balmond, Akai, Joy and Khaleed counter her hardest because they close distance or lock her down through pulls, knockbacks or lost-HP execute damage that her passive death-save can't fully answer.

What does Nana's ultimate do?

Molina Blitz summons Molina to strike the target area three times, each hit dealing magic damage and slowing enemies within it, with consecutive hits on the same target applying a stun.

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