Magic-damage marksman who fights alongside a Reverse-Clone of himself
MarksmanGold LaneDeals hybrid
Natan is a Gold Lane marksman who deals Magic Damage instead of the usual physical carry output, scaring off characters expecting only auto-attack range. His passive, Theory of Everything, stacks Entanglement every time he or his Reverse-Clone lands a skill, ramping his Attack Speed and Movement Speed the longer he stays in the fight, and Entropy?'s clone can be swapped with at any moment to escape or reset a trade.
Difficulty
Hard
Specialities
BurstMagic Damage
Landing Superposition and Interference! at the right range while managing the Reverse-Clone's position and swap timing takes real practice.
Beaten by
106 hard
Strong into
5
Best duos
10
Builds
2
At a glance
Damage
7 of 10
Durability
3 of 10
Crowd Control
4 of 10
Mobility
6 of 10
Utility
5 of 10
Rated against the whole roster, not against their own class.
When Natan is strong
Attributes
Damage
7
Durability
3
Crowd Control
4
Mobility
6
Utility
5
Strengths
Theory of Everything stacks six times off his own and the Reverse-Clone's skill hits, for 45% extra Attack Speed and Movement Speed
Interference! knocks enemies into range and briefly stuns to start a combo
Entropy?'s clone-swap refreshes his other skills' cooldowns by 50% on every cast
Scales off both Physical Attack and Magic Power, giving flexible itemization paths
Weaknesses
No hard CC beyond a 0.1-second stun, so he can't lock down a target alone
Reverse-Clone only inherits partial stats and vanishes if Natan wanders too far away
Early game is weak before Entanglement stacks and item power come online
The clone-swap on Entropy? has its own 12-second cooldown and isn't always available
Skills
Max Superposition first for the burst poke damage, level Interference! second for the utility and cooldown, and take Entropy? at levels 4, 8 and 12.
Passive
Theory of Everything
Buff
Natan gains a stack of Entanglement each time he or his Reverse-Clone hits an enemy with a skill (up to 6 stacks). Each stack lasts 2.5 seconds and grants 7.5% extra Attack Speed and 7.5% Movement Speed.
Our source cuts this description off mid-sentence — the rest is not shown.
“Time is nothing more than a descriptor of space…”
Always active — no cooldown
Skill 1
Superposition
Burst
Natan shoots a dense mass of energy, dealing 225–400 (+100% Total Physical Attack) (+130% Total Magic Power) Magic Damage to enemies along its path.
“There is no "collapse".”
Cooldown
8s
Mana
50 → 75
What the terms mean(2)
Magic Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Notes
Superposition only benefits 50% of Natan's Physical and Magic Li
Skill 2
Interference!
CC
Natan launches a Gravitational Attractor which carries enemies on contact along the path and deals 150–300 (+50% Total Physical Attack) (+65% Total Magic Power) Magic Damage to them. The attractor explodes upon reaching the end, knocking back nearby enemies, stunning them for 0.1 second, and dealing 30–55 (+10% Total Physical Attack) (+13% Total Magic Power) Magic Damage to them.
“There is only "decoherence".”
Cooldown
12s
Mana
60 → 85
What the terms mean(1)
Magic Skill
Deal Magic DMG to enemies. Triggers Spell Vamp.
Ultimate
Entropy?
SummonMobility
Natan summons a Reverse-Clone at a target location 6 units away that lasts 10s, inherits 35% / 37.5% / 40% of his attack attributes (and 35% of Natan's attack effects), and will copy his moves and attacks in reverse. Use Again: Natan switches places with the Reverse-Clone. Cooldown: 12 seconds. Each cast reduces other skills' remaining cooldowns by 50%. The Reverse-Clone will disappear if Natan is too far away.
“Entropy can decrease.”
Cooldown
24s
Mana
100 → 0
Signature combo
Interference! to carry a target along and stun them → Superposition for the burst hit, each landing skill adding an Entanglement stack → basic attacks at the ramped Attack Speed, with the Reverse-Clone mirroring every shot from its own angle.
Natan builds
Core items in buy order, with the emblem, talents and battle spell that go with them.
Hybrid Physical Scaling
6,990g total
Default pick for a normal game where you farm to a full six items.
The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.
Swap in when needed
Sea Halberd — Against enemy lifesteal or sustain fighters who out-heal your poke.
Blade Armor — Against enemy crit marksmen punishing you in extended auto-attack trades.
Queen's Wings — Against dive comps once you become the priority kill target.
Wind of Nature — Two full seconds of physical damage immunity to survive a dive before Entropy?'s clone-swap is ready.
Natan Hybrid Physical Scaling build: Swift Boots, then Golden Staff, then Windtalker, then Berserker's Fury.
Magic Penetration Burst
7,690g total
Against a stacked-defense tank line walling off your raw basic-attack DPS.
Purify does not clear suppression (e.g. Franco's Bloody Hunt or Khufra's ultimate) — a common mistake is trusting it to escape a hook combo it can't actually cleanse.
Swap in when needed
Ice Queen Wand — Against dash-heavy assassins closing the gap on your ramp-up.
Winter Crown — As insurance against burst combos before Entropy?'s clone-swap is ready.
Queen's Wings — Against dive comps focusing you down early.
Natan Magic Penetration Burst build: Arcane Boots, then Genius Wand, then Divine Glaive, then Holy Crystal.
Who counters Natan
The heroes that make this matchup hard, and the mechanic that does it.
Knock enemies toward your team with Interference! before following up with Superposition for the full combo
2
Use Entropy?'s Use Again swap defensively to escape burst combos, not just offensively to reposition
3
Stack Entanglement before a fight by poking with Superposition so the Attack Speed and Movement Speed buffs are active when it starts
4
Position the Reverse-Clone at a choke point so its reversed movement threatens an angle enemies aren't watching
Natan — common questions
Is Natan good for beginners?
He's moderately difficult — his damage output is straightforward, but managing the Reverse-Clone's position and timing Entropy?'s swap defensively takes real practice, and new players often forget the clone entirely.
What is the best build for Natan?
Swift Boots into Golden Staff, Windtalker, and Berserker's Fury covers the standard hybrid path, since raw Physical Attack still scales his Magic Damage skills at a strong ratio. Switch to Genius Wand and Divine Glaive against stacked magic defense.
Which heroes counter Natan?
Baxia Mark's flat per-instance reduction punishes his multi-hit combo pattern, Saber's Triple Sweep locks him down with no way to escape, and Arlott's stun-into-Vengeance chain kills him before the clone-swap is back.
What emblem should Natan use?
Marksman emblem with Fatal for crit, Weapons Master for scaling stats, and Weakness Finder to punish targets he's already tagged with his combo.