Jungle fighter who mounts his warhorse for a full second skill set
FighterJungleDeals physical
Leomord is a jungle fighter whose Phantom Steed summons his warhorse Barbiel and, on contact, mounts him for a fresh set of skills, movement-while-attacking, and bonus defense. The Oath Keeper guarantees a critical strike against any target below 50% HP, and Momentum's channeled thrust scales its damage with how long he holds it.
Difficulty
Moderate
Specialities
ChaseBurst
Timing Momentum's channel length and syncing Phantom Steed's mount with the start of a fight takes real practice.
Beaten by
104 hard
Strong into
3
Best duos
10
Builds
2
At a glance
Damage
7 of 10
Durability
6 of 10
Crowd Control
4 of 10
Mobility
7 of 10
Utility
3 of 10
Rated against the whole roster, not against their own class.
When Leomord is strong
Attributes
Damage
7
Durability
6
Crowd Control
4
Mobility
7
Utility
3
Strengths
The Oath Keeper guarantees a critical strike against any target below 50% HP, turning every crit chance point into flat bonus attack
Phantom Steed mounts him on Barbiel, granting a whole new skill set, movement-while-attacking, and bonus defense for the fight
Momentum's channel scales its damage with charge time, letting him threaten burst from a distance if left unchallenged
Decimation Assault's dash damages and slows everyone in its path, doubling as an engage and a chase tool
Weaknesses
Without Phantom Steed up, his base kit has limited mobility and can't reliably chase down a fleeing target
Momentum's channel telegraphs the thrust, giving alert enemies time to sidestep or interrupt with hard CC
Barbiel can be killed or intercepted before reaching him, delaying the mounted state he depends on for full value
Falls off hard if crowd-controlled mid-mount, since he loses the movement-while-attacking that makes it threatening
Skills
Max Momentum first for the damage and slow, level Decimation Assault for the chase tool, and take the ultimate at levels 4, 8 and 12.
Passive
The Oath Keeper
Buff
Leomord's Basic Attacks are guaranteed to critically strike against enemies below 50% Max HP, dealing 200% damage. Leomord converts every 1% Crit Chance gained into 2 Physical Attack.
Always active — no cooldown
What the terms mean(1)
Crit Damage
The ratio of Crit Damage to Base Damage. The default is 200%. Crit Damage Dealt = Original Damage × (200% + All Crit Damage Increase% - All Crit Damage Decrease%).
Skill 1
Momentum
ShieldPhysical DamageSlow
Leomord's first skill differs by mount state. Dismounted, he gains a shield and channels a charged slash; Mounted on Barbiel, it instead becomes a leaping area stomp.
DismountedMomentum
Leomord gains a shield that absorbs 150–300 (+150% Total Physical Attack) damage and channels in the target direction, slowing enemies in the area. When the channel ends or is interrupted, he thrusts forward, dealing 360–760 (+140% Total Physical Attack) Physical Damage — increased by charge time — and slowing enemies hit by 40% for 1 second.
Mounted StatePhantom Stomp
Barbiel leaps forward and lands on the target area, dealing 325 (+120% Total Physical Attack) Physical Damage to enemies there and slowing them by 40% for 1 second.
Cooldown not recorded
Skill 2
Decimation Assault
Physical DamageSlowKnockback
Leomord's second skill also changes by mount state. Dismounted, he charges forward in a line; Mounted, Barbiel charges through enemies and knocks them back.
DismountedDecimation Assault
Leomord charges in the target direction, dealing 300 (+50% Total Physical Attack) Physical Damage to enemies along the way and slowing them by 30% for 1 second.
Mounted StatePhantom Charge
Barbiel charges forward in the target direction, knocking back all enemies in its path and dealing 300 (+80% Total Physical Attack) Physical Damage.
Cooldown
12s
Ultimate
Phantom Steed
SummonMorph
Leomord summons Barbiel to rush to him, dealing 350–550 (+100% Total Physical Attack) Physical Damage to enemies on the path. If Barbiel comes in contact with Leomord, they will enter the Mounted State, gaining 30% Movement Speed that decays over 2 seconds. Mounted State: Leomord gains a brand-new set of skills, and his Basic Attack can be used while moving and hits a circular area. Leomord also gains extra 60 Movement Speed and 30–90 Physical & Magic Defense.
Cooldown
55s
Signature combo
Phantom Steed to summon Barbiel and mount up → Decimation Assault to close the gap → Momentum's thrust to finish, relying on The Oath Keeper's guaranteed crit once the target is below half HP.
Leomord builds
Core items in buy order, with the emblem, talents and battle spell that go with them.
Jungle Bruiser
7,500g total
Default pick when Leomord needs to clear jungle fast and duel other junglers.
A well-timed Retribution on a low-HP objective — a 'smite steal' — can snatch Turtle or Lord away from a team that appeared to be securing it, often the single biggest swing play of the early-to-mid game.
Swap in when needed
Blade Armor — Against crit-heavy marksmen who punish his own basic-attack-reliant playstyle.
Antique Cuirass — Against enemy skill-combo fighters or assassins diving him.
Immortality — Insurance for committing hard to the ultimate's mounted engage.
Leomord Jungle Bruiser build: Swift Boots, then Endless Battle, then Berserker's Fury, then Malefic Roar.
Crit Snowball
7,460g total
When ahead early and looking to chain kills across the map with the mounted state's mobility.
The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.
Swap in when needed
Blade of Despair — Swap in once ahead for maximum late-game burst.
Immortality — Insurance against a pick-off ultimate catching him overextending.
Leomord Crit Snowball build: Swift Boots, then Berserker's Fury, then Endless Battle, then Haas' Claws.
Who counters Leomord
The heroes that make this matchup hard, and the mechanic that does it.
Save the guaranteed crit from The Oath Keeper for finishing a low-HP target rather than wasting it on a full-HP tank
2
Time Phantom Steed's cast so Barbiel reaches you right as a fight starts, not mid-chase when the mount's speed boost has already decayed
3
Use Momentum from max channel distance when the enemy isn't paying attention — the extra charge time adds real damage
4
Chase fleeing targets with the mounted state's move-while-attacking basic attack rather than committing more skills
Leomord — common questions
Is Leomord good for beginners?
He's moderately approachable — his damage comes from straightforward skills, but timing Phantom Steed's mount and Momentum's channel length takes practice.
What is the best build for Leomord?
Swift Boots into Endless Battle, Berserker's Fury and Malefic Roar covers the standard jungle-bruiser build, since The Oath Keeper converts every point of crit chance into bonus attack.
Which heroes counter Leomord?
Hanzo, Khufra, Thamuz and Balmond are the hardest counters since they can out-sustain, lock down, or bypass his defense outright, while Valir, Hylos, Akai, Novaria, Yve and Melissa all deny his combo in softer ways.
What does Leomord's passive do?
The Oath Keeper guarantees a critical strike dealing 200% damage against any enemy below 50% Max HP, and converts every 1% Crit Chance he gains into 2 Physical Attack instead.