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Roger — Mobile Legends hero

How to counter Roger

FighterMarksmanJungle

4 hard counters, 6 soft · 3 counter-items · full Roger guide

What Roger is bad at

  • Commits hard once he transforms — a whiffed Wolf Transformation leaves him exposed in melee range
  • Low crowd control of his own, relying on slows rather than hard CC to secure kills
  • Falls behind hyper-scaling carries in a straight late-game teamfight if he isn't ahead on kills
  • Vulnerable to peel and disengage since neither form has a true escape besides Hunter's Steps

Every counter below works by pressing one of these.

Hard counters to Roger

Pick one of these and the matchup is decided before the fight starts.

Soft counters

Favourable, but Roger can still play around them.

Items to build against Roger

You cannot always change your pick. You can always change your fourth slot.

Why Roger works

Roger is a jungle Fighter-Marksman who switches between a ranged human form for poke and farming, and a melee wolf form for burst and chase via Wolf Transformation. Full Moon Curse rewards Basic Attacks with bonus damage in both forms, letting him snowball early kills into a finisher role that mops up low-HP targets.

Common questions

Who counters Roger in Mobile Legends?

Popol and Kupa, Barats, Esmeralda, Estes, Baxia all beat Roger. Barats is the hardest counter: Big Guy piles on Hybrid Defense every time Barats lands a skill, so the longer duel Roger needs only makes him worse off, and Detona's Welcome suppresses him for 1.2 seconds mid-all-in.

What items should I build against Roger?

Dominance Ice: 40 Physical Defense and Fortress Shield blunt his wolf-form basic attacks, though Full Moon Curse's HP-percent bite still lands. Blade Armor: Reflects damage off the Basic Attacks Roger's passive and wolf-form burst depend on. Antique Cuirass: Stacks damage reduction against Lycan Pounce and Wolf Transformation's repeated skill hits.

What is Roger's biggest weakness?

Commits hard once he transforms — a whiffed Wolf Transformation leaves him exposed in melee range

Counter another hero

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