How to counter Carmilla
5 hard counters, 5 soft · 4 counter-items · full Carmilla guide
What Carmilla is bad at
- No personal dash or blink — she has to walk into range for Bloodbath and Curse of Blood, making her vulnerable to burst before she can act
- Bloodbath's channel can be interrupted by any hard CC, wasting the accumulated stun duration entirely
- Curse of Blood has a visible 0.8-second delay before it deals damage, giving alert enemies time to simply walk out of the zone
- Low personal damage output means she relies on teammates to convert her CC into kills
Every counter below works by pressing one of these.
Hard counters to Carmilla
Pick one of these and the matchup is decided before the fight starts.
ValentinaMageHardHer ultimate copies an enemy's ultimate on cast, letting her steal Curse of Blood and turn Carmilla's own link-and-burst tool against her team.
BenedettaAssassin · FighterHardHer dash-heavy burst combo closes the gap and kills Carmilla's low-mobility, low-damage frame before Bloodbath's channel ever completes.
NataliaAssassinHardHer stealth lets her approach undetected and burst Carmilla down before she can channel Bloodbath or reposition.
DiggieSupportHardTime Journey clears Curse of Blood's immobilize and slow off his whole team the instant they land, and the CC immunity that follows means nothing new hooks into the link either.
LingAssassinHardHer extreme mobility makes her nearly impossible to hit with Bloodbath's channel, and her burst combo kills Carmilla before the stun is ever released.
Soft counters
Favourable, but Carmilla can still play around them.
X.BorgFighterSoftFiraga Armor eats Curse of Blood's burst outright, and Last Insanity charges straight through the zone at a hero with no dash to leave on.
NovariaMageSoftAstral Echo's 50% slow and enlarged hitbox let her chip Carmilla down from far outside Bloodbath's range, and Astral Recall walks her through terrain away from Curse of Blood entirely.
MathildaSupport · AssassinSoftHer high mobility lets her dash through or around Curse of Blood's telegraphed zone before the 0.8-second delay resolves.
HanzoAssassinSoftKinjutsu: Pinnacle Ninja sends Hanekage charging through terrain to cash in Dark Ninjutsu stacks, punishing Carmilla's lack of an escape tool once she's spotted.
FaramisSupport · MageSoftHis ultimate revives allies killed off the back of Curse of Blood's linked damage share, undoing the picks her ultimate secures.
Items to build against Carmilla
You cannot always change your pick. You can always change your fourth slot.
Tough BootsCuts the duration of Bloodbath's stun and Curse of Blood's immobilize, making it easier to walk out before the link triggers.
Winter CrownThe damage-immune window lets a linked target survive Curse of Blood's shared damage burst entirely.
Athena's ShieldThe flat magic damage reduction blunts Curse of Blood's initial burst before the link effect matters.
ImmortalityThe revive shield lets a target survive a linked burst that would otherwise chain-kill through Curse of Blood.
Do not pick these into Carmilla
Heroes whose own counter list names Carmilla — these matchups go the other way. A red dot marks a hard counter.
Why Carmilla works
Common questions
Who counters Carmilla in Mobile Legends?
Valentina, X.Borg, Benedetta, Novaria, Mathilda all beat Carmilla. Valentina is the hardest counter: Her ultimate copies an enemy's ultimate on cast, letting her steal Curse of Blood and turn Carmilla's own link-and-burst tool against her team.
What items should I build against Carmilla?
Tough Boots: Cuts the duration of Bloodbath's stun and Curse of Blood's immobilize, making it easier to walk out before the link triggers. Winter Crown: The damage-immune window lets a linked target survive Curse of Blood's shared damage burst entirely. Athena's Shield: The flat magic damage reduction blunts Curse of Blood's initial burst before the link effect matters. Immortality: The revive shield lets a target survive a linked burst that would otherwise chain-kill through Curse of Blood.
What is Carmilla's biggest weakness?
No personal dash or blink — she has to walk into range for Bloodbath and Curse of Blood, making her vulnerable to burst before she can act
