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Cyclops — Mobile Legends hero

How to counter Cyclops

MageMid Lane

4 hard counters, 6 soft · 3 counter-items · full Cyclops guide

What Cyclops is bad at

  • No hard displacement or escape skill; a landed CC chain kills him outright.
  • Star Power Lockdown is a slow-traveling skillshot that whiffs against anyone with a dash or blink on reaction.
  • Fragile HP pool typical of burst mages; dies to any two-hit assassin combo.
  • Damage output stalls if he can't consistently land hits to keep the cooldown-refund loop rolling.

Every counter below works by pressing one of these.

Hard counters to Cyclops

Pick one of these and the matchup is decided before the fight starts.

Soft counters

Favourable, but Cyclops can still play around them.

Items to build against Cyclops

You cannot always change your pick. You can always change your fourth slot.

Do not pick these into Cyclops

Heroes whose own counter list names Cyclops — these matchups go the other way. A red dot marks a hard counter.

Why Cyclops works

Cyclops is a mid-lane mage who chains Stardust Shock and Starlit Spheres into near-constant uptime, since every skill hit refunds his cooldowns through Starlit Hourglass. His identity is built around Star Power Lockdown, a skillshot that deals more damage and immobilizes longer the farther it travels, rewarding patient positioning over reckless engages.

Common questions

Who counters Cyclops in Mobile Legends?

Lolita, Estes, Ixia, Sun, Atlas all beat Cyclops. Lolita is the hardest counter: Guardian's Reflection sends Stardust Shock's disks and the Star Power Lockdown sphere straight back at Cyclops, neutering his primary burst tool.

What items should I build against Cyclops?

Tough Boots: Reduces the duration of Star Power Lockdown's immobilize, letting you act sooner after being hit. Winter Crown: The damage-immune window lets you tank his combo for free and punish the cooldown that follows. Athena's Shield: Mitigates the magic burst spike from his ultimate landing.

What is Cyclops's biggest weakness?

No hard displacement or escape skill; a landed CC chain kills him outright.

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