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Zhask — Mobile Legends hero

How to counter Zhask

MageMid Lane

4 hard counters, 5 soft · 3 counter-items · full Zhask guide

What Zhask is bad at

  • Nightmaric Spawn disappears if Zhask strays too far from it, limiting his effective threat range
  • No personal mobility or escape tool outside repositioning the Spawn itself
  • Mind Eater's stun only triggers through the Spawn, so losing it removes his hard CC entirely
  • Squishy in the early game before the Spawn is strong enough to meaningfully add damage

Every counter below works by pressing one of these.

Hard counters to Zhask

Pick one of these and the matchup is decided before the fight starts.

Soft counters

Favourable, but Zhask can still play around them.

Items to build against Zhask

You cannot always change your pick. You can always change your fourth slot.

Do not pick these into Zhask

Heroes whose own counter list names Zhask — these matchups go the other way. A red dot marks a hard counter.

Why Zhask works

Zhask is a mid lane mage who summons a Nightmaric Spawn to inherit his stats and attack independently, then fuses with it during Dominator's Descent for enhanced skills. Mind Eater's penetrating missile chains into the Spawn's own stun, and even Zhask's death spawns a new Nightmaric Spawn, letting him threaten a fight from beyond the grave.

Common questions

Who counters Zhask in Mobile Legends?

Alice, Belerick, Natan, Sun, Ruby all beat Zhask. Alice is the hardest counter: Alice's spell vamp drains through Zhask's poke faster than he and the Spawn together can output it, then she closes in and kills a mage with no escape.

What items should I build against Zhask?

Winter Crown: Dodges the burst window right after Mind Eater and the Spawn's stun combo lands. Tough Boots: Cuts the duration of Mind Eater's stun-chain through the Nightmaric Spawn. Athena's Shield: Blunts the magic burst from Zhask and his Spawn's combined damage in a short trade.

What is Zhask's biggest weakness?

Nightmaric Spawn disappears if Zhask strays too far from it, limiting his effective threat range

Counter another hero

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