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Obsidia — hero art from Mobile Legends: Bang Bang

Obsidia

CTier

Marksman who stacks basic-attack shards into a stun-and-tether execute

MarksmanGold LaneDeals physical

Obsidia is a gold-lane marksman who builds Bone Energy from every hit — basic attacks and skills alike — until it forms Bone Shards that unload on her next auto-attack. Phantom Shadowmeld's burst of speed repositions her mid-fight, and Hunt of Bone tethers a target in place with a stun, turning a chase into a guaranteed finish.

Difficulty
Moderate
Specialities
FinisherDamage

Timing Return to Bone's shard stacking against Hunt of Bone's short tether range takes practice, but the core basic-attack loop is straightforward compared to combo-heavy marksmen.

At a glance

When Obsidia is strong

4Early7Mid8Late

Attributes

Damage
8
Durability
3
Crowd Control
4
Mobility
5
Utility
4

Strengths

  • Return to Bone stacks Bone Shards off both basic attacks and skills, giving her burst that scales faster than a normal marksman's auto-attacks alone
  • Phantom Shadowmeld's burst of speed repositions her instantly, dodging a skillshot or closing a gap in a single beat
  • Hunt of Bone stuns, tethers, and pulls a fleeing target, turning what would be a missed kill into a guaranteed one
  • Abyssal Bone Needle hits in an AoE line, letting her stack Bone Energy against grouped enemies rather than just a single target

Weaknesses

  • Very low HP and no defensive skill outside Phantom Shadowmeld's brief 0.3-second speed burst
  • Hunt of Bone's tether only reaches 4 units, so a target with a hard displacement skill can still break free
  • Bone Shard stacking loses value if she's forced off the fight before unloading them on a basic attack
  • No ranged poke tool beyond Abyssal Bone Needle's short-cooldown skill, leaving her reliant on auto-attack range to farm shards

Skills

Max Abyssal Bone Needle first to stack Bone Energy and Return to Bone's shards fastest, level Phantom Shadowmeld whenever available for the mobility, and take Hunt of Bone at levels 4, 8 and 12.

Return to Bone icon
Passive

Return to Bone

Buff

When Obsidia deals damage to enemies, she gains Bone Energy (Basic Attacks against non-hero units grant 1 Energy, against hero units grant 2 Energy, and skills grant 3 times the Energy. No Energy is gained from hitting creeps). When Bone Energy reaches 30, it forms a Bone Shard, up to 25 shards. When Obsidia uses Basic Attacks, all Bone Shards strike the target, each dealing (7% Total Physical Attack) Physical Damage and inheriting 7% Attack Effects.

Always active — no cooldown

Abyssal Bone Needle icon
Skill 1

Abyssal Bone Needle

DamageAOE

Obsidia launches an Abyssal Bone Needle dealing 325 (+80% Total Physical Attack) Physical Damage to enemies hit and triggering Return to Bone on the first enemy hero attack.

Cooldown
4.5s
Mana
35 → 50
Phantom Shadowmeld icon
Skill 2

Phantom Shadowmeld

Speed Up

Obsidia descends into the Abyss and enters Shadowmeld Form, gaining 500% Movement Speed for 0.3s.

Cooldown
4.5s
Mana
35 → 60
Hunt of Bone icon
Ultimate

Hunt of Bone

CCMobility

Obsidia shoots Bones of Wrath, in the target direction, dealing 125 (+60% Total Physical Attack) Physical Damage and briefly stunning the first enemy hero hit, and pulls herself near them. The Bones of Wrath then tether to the enemy, preventing Obsidia from moving more than 4 units away from them. The enemy cannot use displacement skills, and their movement will pull Obsidia along. During this time, Obsidia gains 5 temporary Bone Shard(s). This effect lasts 3s.

Our source cuts this description off mid-sentence — the rest is not shown.

Cooldown
40s
Mana
100 → 0

Signature combo

Abyssal Bone Needle to tag Return to Bone and start stacking Bone Shards → basic attacks to unload the stacked shards → Hunt of Bone to stun, tether, and finish a fleeing target.

Obsidia builds

Core items in buy order, with the emblem, talents and battle spell that go with them.

Standard Marksman Carry

7,050g total

Default gold-lane pick for scaling into a basic-attack hypercarry.

Emblem

  1. Fatal iconT1Fatal
  2. Weapons Master iconT2Weapons Master
  3. Weakness Finder iconT3Weakness Finder

Battle spell

Flicker iconFlicker120s CD

The 'Flicker combo' — blinking in right as a hook or stun lands, or blinking out the instant an enemy ultimate is cast — is the single most common high-elo outplay moment in the game.

Swap in when needed

  • Sea Halberd icon

    Sea Halberd Against enemy sustain or lifesteal-heavy fighters out-healing your damage.

  • Blade Armor icon

    Blade Armor Against enemy crit marksmen punishing you in extended auto-attack trades.

  • Queen's Wings icon

    Queen's Wings Against dive comps once you become the priority kill target.

  • Wind of Nature icon

    Wind of Nature Two full seconds of physical damage immunity against divers who reach you before Hunt of Bone follows through.

Obsidia Standard Marksman Carry build: Swift Boots, then Windtalker, then Berserker's Fury, then Malefic Roar.

Anti-Tank Finisher

7,970g total

Against a stacked-defense frontline where flat Physical Attack alone can't punch through.

Emblem

  1. Fatal iconT1Fatal
  2. Weapons Master iconT2Weapons Master
  3. Weakness Finder iconT3Weakness Finder

Battle spell

Purify iconPurify90s CD

Purify does not clear suppression (e.g. Franco's Bloody Hunt or Khufra's ultimate) — a common mistake is trusting it to escape a hook combo it can't actually cleanse.

Swap in when needed

  • Sea Halberd icon

    Sea Halberd Against enemy sustain or lifesteal-heavy fighters out-healing your damage.

  • Queen's Wings icon

    Queen's Wings Against dive comps once you become the priority kill target.

  • Wind of Nature icon

    Wind of Nature Two full seconds of physical damage immunity against divers who reach you before Hunt of Bone follows through.

Obsidia Anti-Tank Finisher build: Swift Boots, then Malefic Roar, then Demon Hunter Sword, then Blade of Despair.

Who counters Obsidia

The heroes that make this matchup hard, and the mechanic that does it.

Who to pair Obsidia with

Duo partners whose kit completes this one.

Playing Obsidia well

  1. 1

    Open trades with Abyssal Bone Needle to trigger Return to Bone before you're even in auto-attack range

  2. 2

    Save Hunt of Bone for a target already below the HP threshold where the tether's stun and pull guarantee the kill, not as an opener

  3. 3

    Use Phantom Shadowmeld's speed burst to dodge a telegraphed skillshot mid-fight, not just to chase

  4. 4

    Unload accumulated Bone Shards on a clean basic attack against an isolated target rather than the first enemy you see, since the shards proc all at once

Obsidia — common questions

Is Obsidia good for beginners?

She's approachable — the core loop of auto-attacking to stack Bone Shards is intuitive — but landing Hunt of Bone's short-range tether on a moving target takes real timing.

What is the best build for Obsidia?

Swift Boots into Windtalker, Berserker's Fury, and Malefic Roar covers the standard attack-speed scaling path. Swap to Demon Hunter Sword and Blade of Despair against a stacked-defense frontline.

Which heroes counter Obsidia?

Baxia Mark's flat per-hit reduction erases exactly the multi-hit pattern of her Bone Shards, Uranus regenerates off every hit she lands, and Odette can delete her before Hunt of Bone's short tether even matters.

What emblem should Obsidia use?

Marksman emblem with Fatal for crit, Weapons Master for scaling stats, and Weakness Finder to punish targets she's already tagged.

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