What Gloo is bad at
- Grab, Grab only unlocks once a target already has full Sticky stacks, so it can't open an engage
- Low burst damage overall — he wins fights through attrition and control, not raw kill pressure
- Spread, Spread's split state leaves him more spread out and easier to isolate if focused mid-animation
- No hard displacement like a knockup or suppression, only slows and immobilize that tenacity items chip away at
Every counter below works by pressing one of these.
Hard counters to Gloo
Pick one of these and the matchup is decided before the fight starts.
FannyAssassinHardFanny's cable mobility keeps her airborne and off the ground entirely, letting her bypass Slam, Slam's zone and Spread, Spread's immobilize without ever entering stick range.
DiggieSupportHardTime Journey clears the Sticky slow stacks and any immobilize Gloo lands off Diggie's whole team at once, and hands them a shield and a speed boost on the way out — unwinding his entire control kit.
LingAssassinHardLing's ultimate lets her climb walls and ignore terrain entirely, sidestepping Slam, Slam's zone and Spread, Spread's immobilize by going somewhere Gloo's ground-based kit can't follow.
Soft counters
Favourable, but Gloo can still play around them.
FaramisSupport · MageSoftFaramis's ultimate can resurrect the entire team, undoing any pick Gloo secures by attaching Grab, Grab to a priority target.
AliceTank · MageSoftBlood Banquet heals Alice off her own skill damage, letting her out-sustain Gloo's damage-over-time zones, and Throne of Ruin's Control Immunity walks her straight through his slows and immobilizes.
RubyFighterSoftLet's Dance! gives Ruby Spell Vamp on every skill she throws plus a defensive dash afterward, letting her heal through Gloo's slow-and-stick zone damage instead of being worn down by it.
MoskovMarksmanSoftMoskov's spear range and piercing ultimate let him poke and burst from well outside Gloo's engage range, since none of Gloo's skills close distance quickly.
FredrinnFighter · TankSoftPiercing Strike scales off Fredrinn's own max HP so he never has to give up damage for bulk, and Crystalline Armor turns the chip damage Gloo deals him straight back into HP.
NatanMarksmanSoftNatan's Reverse-Clone mirrors his attacks from a second angle, doubling his ranged output so he burns Gloo down before Gloo ever gets close enough to stack Sticky.
WanwanMarksmanSoftWanwan's stacking dashes give her more mobility than Gloo can match without a dash of his own, letting her kite him and chip him down from range he can't close.
Items to build against Gloo
You cannot always change your pick. You can always change your fourth slot.
Do not pick these into Gloo
Heroes whose own counter list names Gloo — these matchups go the other way. A red dot marks a hard counter.
Why Gloo works
Common questions
Who counters Gloo in Mobile Legends?
Faramis, Alice, Ruby, Moskov, Fredrinn all beat Gloo. Fanny is the hardest counter: Fanny's cable mobility keeps her airborne and off the ground entirely, letting her bypass Slam, Slam's zone and Spread, Spread's immobilize without ever entering stick range.
What items should I build against Gloo?
Tough Boots: Cuts the immobilize duration from Slam, Slam and Spread, Spread. Sea Halberd: Cuts the self-heal he gets from touching his own Goo and from Grab, Grab's HP recovery. Immortality: Survives being attached to by Grab, Grab and the transferred burst damage that follows.
What is Gloo's biggest weakness?
Grab, Grab only unlocks once a target already has full Sticky stacks, so it can't open an engage
